diff options
author | vng <viktor.govako@gmail.com> | 2015-05-15 13:09:27 +0300 |
---|---|---|
committer | Alex Zolotarev <alex@maps.me> | 2015-09-23 02:48:08 +0300 |
commit | 1f50787b057ea3fef8c5f0b3a3945286ce07ea6a (patch) | |
tree | e570520307996acf9acb9742435b1d17f567010c /iphone/Maps/Classes/EAGLView.mm | |
parent | eefa43a2b1e4d0bc73ca81922b8614ec05dff6c4 (diff) |
Render policies refactoring to support GPU and Software rendering.
Diffstat (limited to 'iphone/Maps/Classes/EAGLView.mm')
-rw-r--r-- | iphone/Maps/Classes/EAGLView.mm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/iphone/Maps/Classes/EAGLView.mm b/iphone/Maps/Classes/EAGLView.mm index 361f26c117..bc12053c03 100644 --- a/iphone/Maps/Classes/EAGLView.mm +++ b/iphone/Maps/Classes/EAGLView.mm @@ -121,7 +121,7 @@ /// terminate program (though this situation is unreal :) ) } - frameBuffer = renderPolicy->GetDrawer()->screen()->frameBuffer(); + frameBuffer = renderPolicy->GetDrawer()->Screen()->frameBuffer(); Framework & f = GetFramework(); f.SetRenderPolicy(renderPolicy); @@ -170,7 +170,7 @@ #ifndef USE_DRAPE frameBuffer->onSize(width, height); - graphics::Screen * screen = renderPolicy->GetDrawer()->screen(); + graphics::Screen * screen = renderPolicy->GetDrawer()->Screen(); /// free old render buffer, as we would not create a new one. screen->resetRenderTarget(); |