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authorrachytski <siarhei.rachytski@gmail.com>2012-10-11 19:34:41 +0400
committerAlex Zolotarev <alex@maps.me>2015-09-23 01:45:23 +0300
commitf81ed7bd00ca324c400288d0a2df86151d9989cc (patch)
tree2cebd85a4f2bcbe7b30a658d96875a4f7bb309d5 /map/compass_arrow.cpp
parent0e4f41bfb531d6b49caa8ee8fc8de7216774108b (diff)
made screen rotation speed consistent across different animation tasks.
Diffstat (limited to 'map/compass_arrow.cpp')
-rw-r--r--map/compass_arrow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/map/compass_arrow.cpp b/map/compass_arrow.cpp
index c1bb3672a1..b2f457947a 100644
--- a/map/compass_arrow.cpp
+++ b/map/compass_arrow.cpp
@@ -134,7 +134,7 @@ bool CompassArrow::onTapEnded(m2::PointD const & pt)
double startAngle = m_framework->GetNavigator().Screen().GetAngle();
double endAngle = 0;
- m_framework->GetAnimator().RotateScreen(startAngle, endAngle, 2);
+ m_framework->GetAnimator().RotateScreen(startAngle, endAngle);
animController->Unlock();