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authorDmitry Yunitsky <yunik@mapswithme.com>2015-08-19 17:43:04 +0300
committerAlex Zolotarev <alex@maps.me>2015-09-23 03:01:57 +0300
commitab91a74d83fc44d54fba5caf4605c06adcacb10b (patch)
treea003a26d6741b1401966d26c5a4e6b8c97f525af /map/framework.cpp
parent6b808ef4abece30fda3e9260542fd10296e43476 (diff)
[omim] Added method for correct Azimuth detection.
Diffstat (limited to 'map/framework.cpp')
-rw-r--r--map/framework.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/map/framework.cpp b/map/framework.cpp
index 4a5c2af47b..ce9a9f1476 100644
--- a/map/framework.cpp
+++ b/map/framework.cpp
@@ -1503,7 +1503,7 @@ bool Framework::GetDistanceAndAzimut(m2::PointD const & point,
// We calculate azimut even when distance is very short (d ~ 0),
// because return value has 2 states (near me or far from me).
- azimut = ang::AngleTo(MercatorBounds::FromLatLon(lat, lon), point) + north;
+ azimut = ang::Azimuth(MercatorBounds::FromLatLon(lat, lon), point, north);
double const pi2 = 2.0*math::pi;
if (azimut < 0.0)