diff options
author | Alex Zolotarev <deathbaba@gmail.com> | 2011-03-09 03:28:30 +0300 |
---|---|---|
committer | Alex Zolotarev <alex@maps.me> | 2015-09-23 01:13:14 +0300 |
commit | e2f07d8e172998c990e06a8c71523d93e98d8d53 (patch) | |
tree | ec897a8968f39aad75cd1b701f159b49bdf0bc4b /yg | |
parent | dc051c9f41a5aed268b0967c7b424c0be5c34099 (diff) |
[WinGL] Added missing glCheckFramebufferStatusEXT
Diffstat (limited to 'yg')
-rw-r--r-- | yg/internal/opengl_win32.cpp | 4 | ||||
-rw-r--r-- | yg/internal/opengl_win32.hpp | 1 |
2 files changed, 4 insertions, 1 deletions
diff --git a/yg/internal/opengl_win32.cpp b/yg/internal/opengl_win32.cpp index 737e376275..350c2d8bc3 100644 --- a/yg/internal/opengl_win32.cpp +++ b/yg/internal/opengl_win32.cpp @@ -28,11 +28,12 @@ PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT; PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT; PFNGLMAPBUFFERPROC glMapBuffer; PFNGLUNMAPBUFFERPROC glUnmapBuffer; +PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT; namespace win32 { template <class TRet> - TRet GetGLProc(HMODULE hInst, char const * name) + TRet GetGLProc(HMODULE, char const * name) { PROC p = ::wglGetProcAddress(name); if (p == 0) @@ -67,6 +68,7 @@ namespace win32 glUnmapBuffer = GetGLProc<PFNGLUNMAPBUFFERPROC>(hInst, "glUnmapBuffer"); glBlitFramebuffer = GetGLProc<PFNGLBLITFRAMEBUFFERPROC>(hInst, "glBlitFramebuffer"); glRenderbufferStorageMultisample = GetGLProc<PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC>(hInst, "glRenderbufferStorageMultisample"); + glCheckFramebufferStatusEXT = GetGLProc<PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC>(hInst, "glCheckFramebufferStatusEXT"); } } diff --git a/yg/internal/opengl_win32.hpp b/yg/internal/opengl_win32.hpp index 932078e820..40f01333e5 100644 --- a/yg/internal/opengl_win32.hpp +++ b/yg/internal/opengl_win32.hpp @@ -28,6 +28,7 @@ extern PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT; extern PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT; extern PFNGLMAPBUFFERPROC glMapBuffer; extern PFNGLUNMAPBUFFERPROC glUnmapBuffer; +extern PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT; namespace win32 { |