diff options
Diffstat (limited to 'drape/overlay_tree.cpp')
-rw-r--r-- | drape/overlay_tree.cpp | 95 |
1 files changed, 23 insertions, 72 deletions
diff --git a/drape/overlay_tree.cpp b/drape/overlay_tree.cpp index b00d3cbd29..d9e3367912 100644 --- a/drape/overlay_tree.cpp +++ b/drape/overlay_tree.cpp @@ -7,109 +7,60 @@ namespace dp void OverlayTree::StartOverlayPlacing(ScreenBase const & screen, bool canOverlap) { - m_modelView = screen; + m_traits.m_modelView = screen; m_canOverlap = canOverlap; - ASSERT(m_tree.empty(), ()); + ASSERT(IsEmpty(), ()); } void OverlayTree::Add(RefPointer<OverlayHandle> handle) { + ScreenBase const & modelView = GetModelView(); + handle->SetIsVisible(m_canOverlap); - handle->Update(m_modelView); + handle->Update(modelView); if (!handle->IsValid()) return; - - m2::RectD pixelRect = handle->GetPixelRect(m_modelView); - find_result_t elements; + m2::RectD const pixelRect = handle->GetPixelRect(modelView); + + typedef buffer_vector<RefPointer<OverlayHandle>, 8> OverlayContainerT; + OverlayContainerT elements; /* * Find elements that already on OverlayTree and it's pixel rect * intersect with handle pixel rect ("Intersected elements") */ - FindIntersectedFunctor f(pixelRect, elements); - m_tree.for_each(f); + ForEachInRect(pixelRect, [&] (RefPointer<OverlayHandle> r) + { + if (handle->IsIntersect(modelView, *r.GetRaw())) + elements.push_back(r); + }); - double inputPriority = handle->GetPriority(); + double const inputPriority = handle->GetPriority(); /* * In this loop we decide which element must be visible * If input element "handle" more priority than all "Intersected elements" * than we remove all "Intersected elements" and insert input element "handle" * But if some of already inserted elements more priority than we don't insert "handle" */ - for (find_result_t::const_iterator it = elements.begin(); it != elements.end(); ++it) - { - if (inputPriority < (*it)->m_nodeValue->GetPriority()) + for (OverlayContainerT::const_iterator it = elements.begin(); it != elements.end(); ++it) + if (inputPriority < (*it)->GetPriority()) return; - } - for (find_result_t::const_iterator it = elements.begin(); it != elements.end(); ++it) - m_tree.erase(*(*it)); + for (OverlayContainerT::const_iterator it = elements.begin(); it != elements.end(); ++it) + Erase(*it); - m_tree.insert(Node(handle, pixelRect)); + BaseT::Add(handle, pixelRect); } void OverlayTree::EndOverlayPlacing() { - for (tree_t::const_iterator it = m_tree.begin(); it != m_tree.end(); ++it) + ForEach([] (RefPointer<OverlayHandle> handle) { - RefPointer<OverlayHandle> handle = (*it).m_nodeValue; handle->SetIsVisible(true); - } - m_tree.clear(); -} - -//////////////////////////////////////////////// -OverlayTree::Node::Node(RefPointer<OverlayHandle> handle, - m2::RectD const & pixelRect) - : m_nodeValue(handle) -{ - m_pts[0] = pixelRect.minX(); - m_pts[1] = pixelRect.minY(); - m_pts[2] = pixelRect.maxX(); - m_pts[3] = pixelRect.maxY(); -} - -OverlayTree::BaseFindFunctor::BaseFindFunctor(m2::RectD const & r) - : m_rect(r) -{ -} - -bool OverlayTree::BaseFindFunctor::ScanLeft(size_t plane, Node const & v) const -{ - switch (plane & 3) // % 4 - { - case 2: return m_rect.minX() < v[2]; - case 3: return m_rect.minY() < v[3]; - default: return true; - } -} - -bool OverlayTree::BaseFindFunctor::ScanRight(size_t plane, Node const & v) const -{ - switch (plane & 3) // % 4 - { - case 0: return m_rect.maxX() > v[0]; - case 1: return m_rect.maxY() > v[1]; - default: return true; - } -} - -OverlayTree::FindIntersectedFunctor::FindIntersectedFunctor(m2::RectD const & r, - find_result_t & intersections) - : base_t(r) - , m_intersections(intersections) -{ -} - -void OverlayTree::FindIntersectedFunctor::operator()(OverlayTree::Node const & node) -{ - m2::RectD const & r = base_t::m_rect; + }); - bool isIntersect = !((node.m_pts[2] <= r.minX()) || (node.m_pts[0] >= r.maxX()) || - (node.m_pts[3] <= r.minY()) || (node.m_pts[1] >= r.maxY())); - if (isIntersect) - m_intersections.push_back(&node); + Clear(); } } // namespace dp |