diff options
Diffstat (limited to 'drape_frontend/path_symbol_shape.cpp')
-rw-r--r-- | drape_frontend/path_symbol_shape.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drape_frontend/path_symbol_shape.cpp b/drape_frontend/path_symbol_shape.cpp index ddc8b9ded5..f4535c9936 100644 --- a/drape_frontend/path_symbol_shape.cpp +++ b/drape_frontend/path_symbol_shape.cpp @@ -36,7 +36,7 @@ void PathSymbolShape::Draw(dp::RefPointer<dp::Batcher> batcher, dp::RefPointer<d m2::Spline::iterator splineIter = m_spline.CreateIterator(); double pToGScale = 1.0 / m_params.m_baseGtoPScale; - splineIter.Step(m_params.m_offset * pToGScale); + splineIter.Advance(m_params.m_offset * pToGScale); float step = m_params.m_step * pToGScale; glsl::vec2 dummy(0.0, 0.0); while (!splineIter.BeginAgain()) @@ -53,7 +53,7 @@ void PathSymbolShape::Draw(dp::RefPointer<dp::Batcher> batcher, dp::RefPointer<d buffer.push_back(gpu::SolidTexturingVertex(glsl::vec3(pivot - d - n, m_params.m_depth), dummy, glsl::ToVec2(rect.LeftBottom()))); buffer.push_back(gpu::SolidTexturingVertex(glsl::vec3(pivot + d + n, m_params.m_depth), dummy, glsl::ToVec2(rect.RightTop()))); buffer.push_back(gpu::SolidTexturingVertex(glsl::vec3(pivot + d - n, m_params.m_depth), dummy, glsl::ToVec2(rect.RightBottom()))); - splineIter.Step(step); + splineIter.Advance(step); } if (buffer.empty()) |