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2015-09-23review fixesExMix
2015-09-23[drape] line shape refactoring and glm integrationExMix
2015-09-23Review fixRoman Sorokin
2015-09-23Improved precision of LineShapeRoman Sorokin
2015-09-23Review fixesRoman Sorokin
2015-09-23Added constructor for line with pattern and texture coordinate generationRoman Sorokin
2015-09-23Review fixesRoman Sorokin
2015-09-23Correct attribute loading for new shadersRoman Sorokin
2015-09-23using standart typesRoman Sorokin
2015-09-23using ListOfTriangles instead TriangleListRoman Sorokin
2015-09-23using list of strips for drawingRoman Sorokin
2015-09-23[drape] move drape into dp namespaceExMix
2015-09-23small namespace fixesRoman Sorokin
2015-09-23Updated generator of outlined splinesRoman Sorokin
2015-09-23[drape] bring code to the standard formExMix
2015-09-23[drape] new depth layers names and creation of OverlayHandle for Circle and P...ExMix
2015-09-23[drape] texture wrapper and texture managerExMix
2015-09-23[drape] texture manager.ExMix
2015-09-23[drape] remove texture from GLStateExMix
2015-09-23[codereview] my::Abs Dmitry Kunin
2015-09-23[drape] PI-angels join fix.Dmitry Kunin
2015-09-23[drape] buttcap is flatcapDmitry Kunin
2015-09-23[codereview] cos/tan/fabsDmitry Kunin
2015-09-23[codereview] removed u_width uniform.Dmitry Kunin
2015-09-23[drape] line joinsDmitry Kunin
2015-09-23[codereview]Dmitry Kunin
2015-09-23[drape] compose points to create caps.Dmitry Kunin
2015-09-23[drape] as we operate with global coorinates in line shape we we can not choo...ExMix
2015-09-23[drape] line also store geometry in global coorinates. Some magic in shaderExMix
2015-09-23[drape] In shape view params will be structures that describe view params for...ExMix
2015-09-23[drape] normals must be 2d, because in shader we do (position + normal). I th...ExMix
2015-09-23[codereview]Dmitry Kunin
2015-09-23[drape] line shapeDmitry Kunin