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AgeCommit message (Expand)Author
2015-09-23Integration routing rendering in old enginer.kuznetsov
2015-09-23Review fixes.vng
2015-09-23Render policies refactoring to support GPU and Software rendering.vng
2015-09-23Fix include path for graphicsSergey Yershov
2015-09-23shader with variable alfa channelExMix
2015-09-23Read .skn file and static texture once in main thread.vng
2015-09-23reverted mapping of [minDepth;maxDepth + 100] interval onto [-1;1] interval b...rachytski
2015-09-23fixed getOrthoMatrix, depth comparison and depth clear function.rachytski
2015-09-23added graphics::EDensity and resources naming system similar to Android.rachytski
2015-09-23added helper function GeometryBatcher::addTexturedStripStrided for array of m...rachytski
2015-09-23added VertexStream and refactored GeometryBatcher using it.rachytski
2015-09-23moved GeometryPipeline into separate file and refactored graphics library acc...rachytski
2015-09-23added settings for specifying which resource pool to use and specified that C...rachytski
2015-09-23refactored GeometryBatcher to derive it from PipelinesManager.rachytski
2015-09-23refactored ResourceStyle and lot of *Info classes into consistent Resource an...rachytski
2015-09-23refactored allocation of OpenGL resources in ResourceManager.rachytski
2015-09-23renamed SkinPage into ResourceCache.rachytski
2015-09-23refactored render states to use only programmable pipeline.rachytski
2015-09-23removed unused files and functions.rachytski
2015-09-23added platform-independent VertexDecl.rachytski
2015-09-23refactored inheritance for Blitter.rachytski
2015-09-23separated OpenGL-dependent classes into separate namespace for better modular...rachytski
2015-09-23renamed yg into graphics.rachytski