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AgeCommit message (Expand)Author
2015-09-23[ios] Fixed includes.Alex Zolotarev
2015-09-23Added overload for version check.Ilya Grechuhin
2015-09-23[ios] Fixed version check.Ilya Grechuhin
2015-09-23Factor out all rendering routine from “map” to “render” library.vng
2015-09-23Render policies refactoring to support GPU and Software rendering.vng
2015-09-23implemented ChangeColorScheme functionality and its test for supported platformsConstantin Shalnev
2015-09-23[ios] surface and OGL for ios build with drape rendererExMix
2015-09-23[core] iphone6+ scaling fixExMix
2015-09-23[ios] Map dpi for iPhone 6 Plus changed Igor Khmurets
2015-09-23[ios] iPhone 6/6Plus fixesIgor Khmurets
2015-09-23[cpp11] make_shared_ptr -> std::make_sharedAlex Zolotarev
2015-09-23[ios] Project now supports ARCIgor Khmurets
2015-09-23return GL_RGBA8 as main format for RenderBufferExMix
2015-09-23create color buffer with same pixel format as a render target texturesExMix
2015-09-23remove useless codeExMix
2015-09-23[framework] support for gui-less initializationDarafei Praliaskouski
2015-09-23[refactoring] Cross platform balloon everywhere.vng
2015-09-23[iOS] "Lite" embedding of new balloon.vng
2015-09-23[iOS] Logging on startup added.Kirill Zhdanovich
2015-09-23refactored Drawer to use FeatureInfo and FeatureStyler.rachytski
2015-09-23added graphics::EDensity and resources naming system similar to Android.rachytski
2015-09-23separated OpenGL-dependent classes into separate namespace for better modular...rachytski
2015-09-23[ios] Fixed bug with rotation when bookmark is visibleAlex Zolotarev
2015-09-23renamed yg into graphics.rachytski
2015-09-23fixed restoring application with incorrect rect.rachytski
2015-09-23[ios] Fixed debug assert and map freezingAlex Zolotarev
2015-09-23correct support for retina displays.rachytski
2015-09-23refactored RenderPolicies to accept visualScale, skinName and screenSize amon...rachytski
2015-09-23[ios] Framework RefactoringAlex Zolotarev
2015-09-23[ios] Fixed VisualScale for iPad3 supportAlex Zolotarev
2015-09-23[iphone] fixed freezed picture upon screen rotation. closes #529rachytski
2015-09-23made single-threaded rendering policies work on iOS devices.rachytski
2015-09-23[android] fixed artifacts in alpha blending, switched off periodical updates ...rachytski
2015-09-23dynamic textures and render targets now may use different formats.rachytski
2015-09-23refactored RenderPolicy and OpenGL extensions initialization.rachytski
2015-09-23[iphone] fixed initialization on iphone.rachytski
2015-09-23refactored OpenGL extensions initialization.rachytski
2015-09-23Made Framework non-templateAlex Zolotarev
2015-09-23improved scaling of OpenGL resources allocation.rachytski
2015-09-23WindowHandle shouldn't control the lifetime of VideoTimer.rachytski
2015-09-23refactored RenderPolicy initialization and OpenGL resource allocation. greatl...rachytski
2015-09-23implemented PartialRenderPolicy for single threaded GUI-responsive rendering.rachytski
2015-09-23using VideoTimer in Desktop and iOS version. stopping it, when the pause is l...rachytski
2015-09-23[ios] Downloader appears as a modal viewAlex Zolotarev
2015-09-23[ios] Optimized glview->framework interactionAlex Zolotarev
2015-09-23[ios] Cleaned up Objective C codeAlex Zolotarev
2015-09-23[ios][qt] Platform refactoringAlex Zolotarev
2015-09-23video memory usage optimization.rachytski
2015-09-23StylesCache creation on the CoverageGenerator thread. improvement of the GUI ...rachytski
2015-09-23introduced VideoTimer, refactored rendering loop to use Timers, as on iOS.rachytski