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2015-09-23fast InfoLayer rendering on GUI thread through StylesCache.rachytski
2015-09-23added BeginFrame and EndFrame functions to fine-tune multithreaded OpenGL res...rachytski
2015-09-23implemented BenchmarkRenderPolicyMTrachytski
2015-09-23using CADisplayLink for smooth and responsive GUI.rachytski
2015-09-23added tiny storage for low-overhead rendering on GUI thread.rachytski
2015-09-23implemented multi-blit for faster blitting of tiles in screen coverage.rachytski
2015-09-23allocating renderTargets in TilingRenderPolicyXXX onlyrachytski
2015-09-23iphone build fix.rachytski
2015-09-23[ios] Initial GUI refactoringAlex Zolotarev
2015-09-23amount of allocated opengl resources are scaled with the number of cpu cores.rachytski
2015-09-23added glyphCachesCount parameter into ResourceManager constructor.rachytski
2015-09-23removed multisampling. using guiThreadGlyphCacheID() instead of hard-coded gl...rachytski
2015-09-23fixed tile-sews blitting artefact.rachytski
2015-09-23Using all available CPU cores for tile rendering.rachytski
2015-09-23[Refactoring] Read unicode blocks and font lists with Reader interface.vng
2015-09-23[ios] Platform compilation fixesAlex Zolotarev
2015-09-23fixed trash-texture upon application start.rachytski
2015-09-23restored "frozen" text rendering logic.rachytski
2015-09-23moved InfoLayer rendering from main thread to render thread.rachytski
2015-09-23[ios] Fixed build errorAlex Zolotarev
2015-09-23fixed missing IPhonePlatform::TimeStringrachytski
2015-09-23[iOS] Make texture format always 565 for EAGLView, as it works on 3G and cons...Alex Zolotarev
2015-09-23AdjustToBounds fixes.rachytski
2015-09-23IPhone3G dithering fix.rachytski
2015-09-23fixes dithering on PowerVR MBSX Chipset.rachytski
2015-09-23* implemented runtime choice of renderTarget format.rachytski
2015-09-23Fix crash on iPad2. Closes #159Yury Melnichek
2015-09-23refactored Location services. rachytski
2015-09-23doPeriodicalTextUpdate is switched off.rachytski
2015-09-23limiting vid-mem resources. rachytski
2015-09-23Rename Objective-C files from .hpp to .h, use #include for hpp and import for h.Yury Melnichek
2015-09-23Remove trailing whitespaces.Yury Melnichek
2015-09-23fixed white-screen-after-download-dialog bug.rachytski
2015-09-23[iPhone] Fixed minor 3.1 compatibility issuesAlex Zolotarev
2015-09-23fixes "white screen" bugrachytski
2015-09-23added fine tuning for font matching.rachytski
2015-09-23added per-unicode-block font support. much less "unknown symbols" are drawn. rachytski
2015-09-23Parasite Blitting Bug.rachytski
2015-09-23reserveBlitStorage/freeBlitStoragerachytski
2015-09-23compilation fixes.rachytski
2015-09-23using freetype cache and mmap'ing font file to limit font memory usage. rachytski
2015-09-23Switched to dynamic font rendering through FreeType2 library.rachytski
2015-09-22One Month In Minsk. Made in Belarus.Alex Zolotarev