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AgeCommit message (Expand)Author
2015-09-23[search] Fix bug with current viewport when search mode changes.vng
2015-09-23performing glFinish before glReadPixels.rachytski
2015-09-23pyramidal tiles pre-caching.rachytski
2015-09-23compilation fixes.rachytski
2015-09-23precalculating the minimum size of TileCache.rachytski
2015-09-23using already rendered tiles from the previous levels while computing the scr...rachytski
2015-09-23pausing TileRenderer and canceling all tiles in progress upon GUI interaction...rachytski
2015-09-23removed CheckCurrentTiles. always canceling tiles in progress upon ScreenCove...rachytski
2015-09-23forcing recalculation of ScreenCoverage in some casesrachytski
2015-09-23synchronizing the tile rendering with glReadPixels as PowerVR SGX 540 doesn't...rachytski
2015-09-23adding already rendered tiles from the previous tileLevel into the computed c...rachytski
2015-09-23added ResourceManager::Params::m_texRtParamsrachytski
2015-09-23[ios] Do not display flag for current country in the search results.Alex Zolotarev
2015-09-23fixes according to the code review.rachytski
2015-09-23proper cancellation and clearing of collected commands to prevent from being ...rachytski
2015-09-23should delete DrawerYG on OpenGL thread as there could be OpenGL calls.rachytski
2015-09-23shouldn't create and use render contexts in TilingRenderPolicySTrachytski
2015-09-23[search] Add PrepareSearch to calculate feature offsets in thread while GUI i...vng
2015-09-23[android] added "Empty Model" message localization.rachytski
2015-09-23[search] Use protobuf in lite mode for production configuration.vng
2015-09-23[android] Closes #502 - compass is not workingAlex Zolotarev
2015-09-23separated all overlay information rendering into DrawAdditionalInforachytski
2015-09-23[search] Add NearMe mode to desktop code.vng
2015-09-23Hide Framework::GetSearchEngine in private section.vng
2015-09-23[search] New interface for search call from GUI.vng
2015-09-23comments according to reviewrachytski
2015-09-23processing one pipeline at a time. made single frame slightly lighter for Ope...rachytski
2015-09-23styling fixed according to review.rachytski
2015-09-23computing screen coverage on enlarged screen rect. has an effect of "pre-cach...rachytski
2015-09-23removed TileRenderer::CancelThread. canceling all resource pools in destructo...rachytski
2015-09-23[search] Multithreaded search with blocking and canceling threads.vng
2015-09-23doesn't cancel already rendering first tile in new coverage.rachytski
2015-09-23Resizing BaseRule id caches at startup. Closes #334rachytski
2015-09-23fixed parasite "empty model" message drawing.rachytski
2015-09-23[desktop] using TilingRenderPolicyST by defaultrachytski
2015-09-23Revert "[android] Delete textures before re-creation"rachytski
2015-09-23Test for multithread (concurrent) index ForEach and FeatureType loading from ...vng
2015-09-23cleaner test for model emptiness.rachytski
2015-09-23drawing "empty model" message in TilingRenderPolicyST.rachytski
2015-09-23supporting on-demand resource allocation.rachytski
2015-09-23styling fixes and code cleanup.rachytski
2015-09-23Removed duplicate function from frameworkAlex Zolotarev
2015-09-23Replace FeatureBase::GetTypesFn with more suitable feature::TypesHolder.vng
2015-09-23Factor out #include "classificator.hpp" from "feature_data.hpp".vng
2015-09-23[android] Enabled back TilingRenderPolicy by defaultAlex Zolotarev
2015-09-23[android] Delete textures before re-creationAlex Zolotarev
2015-09-23Free opengl resources before allocating new ones, this fixes crashes with low...Alex Zolotarev
2015-09-23[android] Removed nvidia code. Initial try to use native GLSurfaceViewAlex Zolotarev
2015-09-23restored BasicRenderPolicy.rachytski
2015-09-23styling fixes.rachytski