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AgeCommit message (Expand)Author
2015-09-23improved GUI performance.rachytski
2015-09-23moved TileCache, Tile, Tiler into map project.rachytski
2015-09-23added CoverageGenerator.rachytski
2015-09-23[win32,opengl]: Added two-variant OpenGL procedures loading — w/wo "EXT" su...Alexander Gusak
2015-09-23Fix msvc compilationvng
2015-09-23[android] Enabled text filteringAlex Zolotarev
2015-09-23Warning fixesAlex Zolotarev
2015-09-23removed dynamic texture randomizing upon allocation in _DEBUG mode. fixed Bas...rachytski
2015-09-23added glyphCachesCount parameter into ResourceManager constructor.rachytski
2015-09-23fixed solid pen pattern disappearing on iOS.rachytski
2015-09-23[ANDROID] fixed text drawing and opengl state applying.rachytski
2015-09-23[android] Second YG hack, blessed by SRAlex Zolotarev
2015-09-23added merging of separate tile-level infolayers into big one. introduced IsMu...rachytski
2015-09-23removed unused classes and files from YG library.rachytski
2015-09-23removed multisampling and periodical update support.rachytski
2015-09-23Using all available CPU cores for tile rendering.rachytski
2015-09-23Initial implementation of tile rendering.rachytski
2015-09-23Added Reader for FreeType fontsAlex Zolotarev
2015-09-23Updated freetype to 2.4.5Alex Zolotarev
2015-09-23Final lodepng reader fixAlex Zolotarev
2015-09-23Integrated Reader with lodepng copy-pasteAlex Zolotarev
2015-09-23[Refactoring] Read unicode blocks and font lists with Reader interface.vng
2015-09-23msvc compilation fixes.vng
2015-09-23added Tile, Tiler and TileCache classes. implemented tile priority sorting pr...rachytski
2015-09-23refactored ResourceManager to use ObjectPool for multi-threaded accessible re...rachytski
2015-09-23added SymbolElement to InfoLayerrachytski
2015-09-23fixed trash-texture upon application start.rachytski
2015-09-23restored "frozen" text rendering logic.rachytski
2015-09-23moved InfoLayer rendering from main thread to render thread.rachytski
2015-09-23removed static font usage. refactored text rendering code to use separate gly...rachytski
2015-09-23introduced separate information layer class, which will perform all POI and T...rachytski
2015-09-23Refactored wstring to UniStringAlex Zolotarev
2015-09-23FriBidi compilation fixes and @TODO refactorings for YGAlex Zolotarev
2015-09-23[android] OpenGL multisampling @TODOAlex Zolotarev
2015-09-23[android] Fixes for static lib toolchain supportAlex Zolotarev
2015-09-23after-merge compilation fixes.rachytski
2015-09-23optimized kerning and axis-aligned bound rect calculation for drawPathText.rachytski
2015-09-23much better drawPathText implementation.rachytski
2015-09-23refactored all text rendering using TextElement subclasses.rachytski
2015-09-23PathTextElement and StraightTextElement implementation.rachytski
2015-09-23Draw tunnels transparent:vng
2015-09-23Warning fixesAlex Zolotarev
2015-09-23Fixed warningAlex Zolotarev
2015-09-23- Don't store names for features with invisible texts.vng
2015-09-23Fix warnings.vng
2015-09-23Warning fixes.vng
2015-09-23FromUtf8 compilation fixes.rachytski
2015-09-23refactored LayoutElement's hierarchy. implemented TextLayoutElement class.rachytski
2015-09-23Fixed yg includes, should improve compilation speedAlex Zolotarev
2015-09-23Warning and compilation fixesAlex Zolotarev