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2015-09-23performing glFinish before glReadPixels.rachytski
2015-09-23added ability to force the command execution.rachytski
2015-09-23added Renderer::readPixels as a synchronization method.rachytski
2015-09-23added partial support for RGB565 data format.rachytski
2015-09-23added ResourceManager::Params::m_texRtParamsrachytski
2015-09-23should exit from BaseTexture::makeCurrent when it's called with non-null glQueuerachytski
2015-09-23using separate method PacketsQueue::cancelFences for proper synchronization i...rachytski
2015-09-23don't use dynamic memory allocation when it's not necessary.rachytski
2015-09-23[android] fixed for consistency with other OpenGL objects.rachytski
2015-09-23taking into account that resourcePools could be cancelled during the rendering.rachytski
2015-09-23OverlayRenderer code cleanuprachytski
2015-09-23supporting on-demand resource allocation.rachytski
2015-09-23code cleanuprachytski
2015-09-23current() function doesn't work on Samsung Galaxy Mini.rachytski
2015-09-23styling fixes and code cleanup.rachytski
2015-09-23Warning fixesAlex Zolotarev
2015-09-23[android] Reverted temporary debug loggingAlex Zolotarev
2015-09-23Free opengl resources before allocating new ones, this fixes crashes with low...Alex Zolotarev
2015-09-23[opengl] Temporarily added additional debug logsAlex Zolotarev
2015-09-23[gl] Fixed typoAlex Zolotarev
2015-09-23Replaced auto_ptr with scoped_ptrAlex Zolotarev
2015-09-23styling fixes.rachytski
2015-09-23fixed dropped-out texts in TilingRenderPolicyXXXrachytski
2015-09-23searching at additionalSkinPages before pages when mapping resources onto skin.rachytski
2015-09-23removed GlyphCache as a member from TextElement.rachytski
2015-09-23fixed compilation issues.rachytski
2015-09-23added ability to specify which GlyphCache should be exactly debugged. rachytski
2015-09-23renamed doDeleteOnDestroy into hasContext and added check into OGLCHECKrachytski
2015-09-23fixed deadlock issue, when referencing dead CoverageGenerator object on TileR...rachytski
2015-09-23supporting multi-cores CPU in TilingRenderPolicySTrachytski
2015-09-23make unbindRenderTarget as a separate methodrachytski
2015-09-23added debugging code into GlyphCache.rachytski
2015-09-23removed BaseState, simplified PacketsQueuerachytski
2015-09-23#define OMIM_GL_ENABLE_TRACE to enable simple OpenGL calls tracing in the log...Alex Zolotarev
2015-09-23[android] Removed unneeded ifdefsAlex Zolotarev
2015-09-23Enabled debugging for OpenGL calls in DEBUGAlex Zolotarev
2015-09-23renamed mergeResources into updatePoolState for consistency.rachytski
2015-09-23Fix typical routine with empty vector.vng
2015-09-23Add ASSERT for m_clipRect.vng
2015-09-23initializing width and height with invalid values.rachytski
2015-09-23fixed empty vector dereference.rachytski
2015-09-23[win] Fixed compilation errorsAlex Zolotarev
2015-09-23removed inflation of boundRect in PathTextElement for better on-screen text l...rachytski
2015-09-23added debugging to StoragePool and fixed primaryStorage consumer starvation d...rachytski
2015-09-23removed unnecessary logging from InfoLayer::cliprachytski
2015-09-23moved fullLength and pathOffset from GlyphLayout to TextPath.rachytski
2015-09-23fixed crash on TilingRenderPolicy when drawing CircleInfo from additionalSkin...rachytski
2015-09-23added clipping elements in InfoLayer to the specified rectangle bounds.rachytski
2015-09-23made single-threaded rendering policies work on iOS devices.rachytski
2015-09-23implemented cancellation of unnecessary commands. fixed corresponding deadloc...rachytski