From c34b0b50e13e286abafe8351475670b47937c3dc Mon Sep 17 00:00:00 2001 From: rachytski Date: Thu, 15 Nov 2012 22:58:45 +0300 Subject: separated OpenGL-dependent classes into separate namespace for better modularity and easier porting. --- graphics/render_target.hpp | 23 ++++++++++------------- 1 file changed, 10 insertions(+), 13 deletions(-) (limited to 'graphics/render_target.hpp') diff --git a/graphics/render_target.hpp b/graphics/render_target.hpp index 100ba7b78c..7ef18ce2a0 100644 --- a/graphics/render_target.hpp +++ b/graphics/render_target.hpp @@ -2,18 +2,15 @@ namespace graphics { - namespace gl + class RenderTarget { - class RenderTarget - { - public: - virtual ~RenderTarget() {} - /// attach render target to framebuffer and setup coordinate system - virtual unsigned int id() const = 0; - virtual void attachToFrameBuffer() = 0; - virtual void detachFromFrameBuffer() = 0; - virtual unsigned width() const = 0; - virtual unsigned height() const = 0; - }; - } + public: + virtual ~RenderTarget() {} + /// attach render target to framebuffer and setup coordinate system + virtual unsigned int id() const = 0; + virtual void attachToFrameBuffer() = 0; + virtual void detachFromFrameBuffer() = 0; + virtual unsigned width() const = 0; + virtual unsigned height() const = 0; + }; } -- cgit v1.2.3