#pragma once #include "base/logging.hpp" #include "drape/glconstants.hpp" #include "testing/testing.hpp" #include namespace dp { struct MemoryComparer { void * m_mem; int m_size; MemoryComparer(void * memory, int size) : m_mem(memory), m_size(size) {} void cmpSubBuffer(glConst /*type*/, uint32_t size, void const * data, uint32_t /*offset*/) const { TEST_EQUAL(size, m_size, ()); TEST_EQUAL(memcmp(m_mem, data, size), 0, ()); } void cmpSubImage(uint32_t /*x*/, uint32_t /*y*/, uint32_t width, uint32_t height, glConst layout, glConst pixelFormat, void const * data) const { uint32_t channelCount = 0; if (layout == gl_const::GLRGBA || layout == gl_const::GLRGBA8 || layout == gl_const::GLRGBA4) channelCount = 4; else if (layout == gl_const::GLRGB) channelCount = 3; else if (layout == gl_const::GLAlpha || layout == gl_const::GLAlpha8 || layout == gl_const::GLLuminance || layout == gl_const::GLLuminance8 || layout == gl_const::GLAlphaLuminance || layout == gl_const::GLRed) { channelCount = 1; } else ASSERT(false, ()); ASSERT(gl_const::GL8BitOnChannel == pixelFormat, ()); TEST_EQUAL(m_size, width * height * channelCount, ()); uint8_t * member = (uint8_t *)m_mem; uint8_t * input = (uint8_t *)data; for (int i = 0; i < m_size; ++i) TEST_EQUAL(member[i], input[i], (i)); } }; } // namespace dp