#pragma once #include "drape/index_storage.hpp" #include "drape/pointers.hpp" #include namespace dp { class VertexArrayBuffer; class IndexBufferMutator { public: explicit IndexBufferMutator(uint32_t baseSize); void AppendIndexes(void const * indexes, uint32_t count); uint32_t GetCapacity() const; private: friend class VertexArrayBuffer; void const * GetIndexes() const; uint32_t GetIndexCount() const; private: IndexStorage m_buffer; uint32_t m_activeSize = 0; }; } // namespace dp