#pragma once #include "map_shape.hpp" #include "shape_view_params.hpp" #include "../drape/pointers.hpp" #include "../geometry/point2d.hpp" #include "../std/vector.hpp" namespace df { class AreaShape : public MapShape { public: AreaShape(vector && triangleList, AreaViewParams const & params); virtual void Draw(dp::RefPointer batcher, dp::RefPointer textures) const; private: vector m_vertexes; AreaViewParams m_params; }; } // namespace df