#pragma once #include "drape_head/testing_engine.hpp" #include #include class DrapeSurface : public QOpenGLWindow { Q_OBJECT public: DrapeSurface(); ~DrapeSurface(); protected: void initializeGL() override; void paintGL() override; void resizeGL(int w, int h) override; private: void CreateEngine(); drape_ptr m_drapeEngine; QTimer m_timer; };