#pragma once #include "graphics/symbol_element.hpp" #include "graphics/circle_element.hpp" namespace graphics { class CircledSymbol : public SymbolElement { public: CircledSymbol(SymbolElement::Params const & symbolElement, CircleElement::Params const & circleElement); void draw(OverlayRenderer * s, math::Matrix const & m) const; void setTransformation(const math::Matrix & m); private: CircleElement m_circle; }; }