#pragma once #include "navigator.hpp" #include "render/scales_processor.hpp" #include "geometry/any_rect2d.hpp" namespace navi { m2::AnyRectD ToRotated(m2::RectD const & rect, Navigator const & navigator); void SetRectFixedAR(m2::AnyRectD const & rect, ScalesProcessor const & scales, Navigator & navigator); } // namespace navi