#pragma once #include "basic_tiling_render_policy.hpp" namespace graphics { namespace gl { class RenderContext; } class ResourceManager; } class WindowHandle; class TilingRenderPolicyMT : public BasicTilingRenderPolicy { public: TilingRenderPolicyMT(Params const & p); ~TilingRenderPolicyMT(); void SetRenderFn(TRenderFn renderFn); };