#pragma once #include "routing/loaded_path_segment.hpp" #include "routing/road_graph.hpp" #include "routing/turn_candidate.hpp" #include namespace routing { namespace turns { /*! * \brief The IRoutingResult interface for the routing result. Uncouple router from the * annotation code that describes turns. See routers for detail implementations. */ class IRoutingResult { public: /// \returns information about all route segments. virtual TUnpackedPathSegments const & GetSegments() const = 0; /// \brief For a |segmentRange|, |junctionPoint| and |ingoingPoint| (point before the |junctionPoint|) /// this method computes number of ingoing ways to |junctionPoint| and fills |outgoingTurns|. /// \note This method should not be called for |segmentRange| of fake edges. /// So method |segmentRange.IsClear()| should return false. virtual void GetPossibleTurns(SegmentRange const & segmentRange, m2::PointD const & junctionPoint, size_t & ingoingCount, TurnCandidates & outgoingTurns) const = 0; virtual double GetPathLength() const = 0; virtual Junction GetStartPoint() const = 0; virtual Junction GetEndPoint() const = 0; virtual ~IRoutingResult() = default; }; } // namespace routing } // namespace turns