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#include "base/thread.hpp"
#include "base/logging.hpp"
#include "std/chrono.hpp"
#include "std/exception.hpp"
#if defined(OMIM_OS_ANDROID)
void AndroidThreadAttachToJVM();
void AndroidThreadDetachFromJVM();
#endif // defined(OMIM_OS_ANDROID)
namespace threads
{
namespace
{
/// Prepares worker thread and runs routine.
void RunRoutine(shared_ptr<IRoutine> routine)
{
#if defined(OMIM_OS_ANDROID)
AndroidThreadAttachToJVM();
#endif // defined(OMIM_OS_ANDROID)
routine->Do();
#if defined(OMIM_OS_ANDROID)
AndroidThreadDetachFromJVM();
#endif // defined(OMIM_OS_ANDROID)
}
} // namespace
/////////////////////////////////////////////////////////////////////
// Thread wrapper implementation
Thread::Thread()
{
}
Thread::~Thread()
{
// @todo (ygorshenin@): in general, it's not a good practice to
// implicitly detach thread since detached threads work in
// background, consume system resources and make it hard to reason
// about program. Thus, all places where Thread is instantiated
// should be fixed to explicitly detach thread.
if (m_thread.joinable())
m_thread.detach();
}
bool Thread::Create(unique_ptr<IRoutine> && routine)
{
ASSERT(!m_routine, ("Current implementation doesn't allow to reuse thread"));
thread routineThread;
try
{
m_routine.reset(routine.release());
routineThread = thread(&RunRoutine, m_routine);
}
catch (exception & e)
{
LOG(LERROR, ("Thread creation failed with error:", e.what()));
m_routine.reset();
return false;
}
m_thread = move(routineThread);
return true;
}
void Thread::Cancel()
{
if (!m_routine)
return;
m_routine->Cancel();
Join();
m_routine.reset();
}
void Thread::Join()
{
if (m_thread.joinable())
m_thread.join();
}
IRoutine * Thread::GetRoutine() { return m_routine.get(); }
/////////////////////////////////////////////////////////////////////
// SimpleThreadPool implementation
SimpleThreadPool::SimpleThreadPool(size_t reserve) { m_pool.reserve(reserve); }
void SimpleThreadPool::Add(unique_ptr<IRoutine> && routine)
{
m_pool.emplace_back(new Thread());
m_pool.back()->Create(move(routine));
}
void SimpleThreadPool::Join()
{
for (auto & thread : m_pool)
thread->Join();
}
IRoutine * SimpleThreadPool::GetRoutine(size_t i) const { return m_pool[i]->GetRoutine(); }
void Sleep(size_t ms) { this_thread::sleep_for(milliseconds(ms)); }
ThreadID GetCurrentThreadID() { return this_thread::get_id(); }
/////////////////////////////////////////////////////////////////////
// SimpleThread implementation
void SimpleThread::ThreadFunc(function<void()> && fn)
{
#if defined(OMIM_OS_ANDROID)
AndroidThreadAttachToJVM();
#endif // defined(OMIM_OS_ANDROID)
fn();
#if defined(OMIM_OS_ANDROID)
AndroidThreadDetachFromJVM();
#endif // defined(OMIM_OS_ANDROID)
}
}
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