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viewport.cpp « drape - github.com/mapsme/omim.git - Unnamed repository; edit this file 'description' to name the repository.
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#include "drape/viewport.hpp"
#include "drape/glfunctions.hpp"

namespace dp
{
Viewport::Viewport(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h) : m_zero(x0, y0), m_size(w, h)
{
}

void Viewport::SetViewport(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h)
{
  m_zero = m2::PointU(x0, y0);
  m_size = m2::PointU(w, h);
}

uint32_t Viewport::GetX0() const { return m_zero.x; }
uint32_t Viewport::GetY0() const { return m_zero.y; }
uint32_t Viewport::GetWidth() const { return m_size.x; }
uint32_t Viewport::GetHeight() const { return m_size.y; }
void Viewport::Apply() const
{
  GLCHECK(GLFunctions::glViewport(GetX0(), GetY0(), GetWidth(), GetHeight()));
  GLCHECK(GLFunctions::glScissor(GetX0(), GetY0(), GetWidth(), GetHeight()));
}
}  // namespace dp