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#include "batchers_pool.hpp"
#include "message_subclasses.hpp"
#include "../drape/batcher.hpp"
#include "../base/assert.hpp"
#include "../std/bind.hpp"
namespace df
{
using dp::Batcher;
namespace
{
void FlushGeometry(BatchersPool::TSendMessageFn const & sendMessage,
TileKey const & key,
dp::GLState const & state,
dp::TransferPointer<dp::RenderBucket> buffer)
{
sendMessage(dp::MovePointer<Message>(new FlushRenderBucketMessage(key, state, buffer)));
}
} // namespace
BatchersPool::BatchersPool(int initBatcherCount, TSendMessageFn const & sendMessageFn)
: m_sendMessageFn(sendMessageFn)
, m_pool(initBatcherCount, dp::BatcherFactory())
{}
BatchersPool::~BatchersPool()
{
ASSERT(m_batchs.empty(), ());
}
void BatchersPool::ReserveBatcher(TileKey const & key)
{
TIterator it = m_batchs.find(key);
if (it != m_batchs.end())
{
it->second.second++;
return;
}
Batcher * batcher = m_pool.Get();
m_batchs.insert(make_pair(key, make_pair(batcher, 1)));
batcher->StartSession(bind(&FlushGeometry, m_sendMessageFn, key, _1, _2));
}
dp::RefPointer<dp::Batcher> BatchersPool::GetTileBatcher(TileKey const & key)
{
TIterator it = m_batchs.find(key);
ASSERT(it != m_batchs.end(), ());
return dp::MakeStackRefPointer(it->second.first);
}
void BatchersPool::ReleaseBatcher(TileKey const & key)
{
TIterator it = m_batchs.find(key);
ASSERT(it != m_batchs.end(), ());
ASSERT_GREATER(it->second.second, 0, ());
if ((--it->second.second)== 0)
{
Batcher * batcher = it->second.first;
batcher->EndSession();
m_pool.Return(batcher);
m_batchs.erase(it);
}
}
} // namespace df
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