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#include "drape_frontend/my_position_controller.hpp"
#include "drape_frontend/animation_system.hpp"
#include "drape_frontend/animation_utils.hpp"
#include "drape_frontend/visual_params.hpp"
#include "drape_frontend/user_event_stream.hpp"
#include "drape_frontend/animation/arrow_animation.hpp"
#include "indexer/scales.hpp"
#include "geometry/mercator.hpp"
#include "base/math.hpp"
#include "std/vector.hpp"
#include "3party/Alohalytics/src/alohalytics.h"
namespace df
{
namespace
{
int const kPositionOffsetY = 104;
int const kPositionOffsetYIn3D = 104;
double const kGpsBearingLifetimeSec = 5.0;
double const kMinSpeedThresholdMps = 1.0;
double const kMaxPendingLocationTimeSec = 60.0;
double const kMaxTimeInBackgroundSec = 60.0 * 60;
double const kMaxNotFollowRoutingTimeSec = 20.0;
double const kMaxUpdateLocationInvervalSec = 30.0;
double const kMaxBlockAutoZoomTimeSec = 10.0;
int const kZoomThreshold = 10;
int const kMaxScaleZoomLevel = 16;
int const kDefaultAutoZoom = 16;
string LocationModeStatisticsName(location::EMyPositionMode mode)
{
switch (mode)
{
case location::PendingPosition:
return "@PendingPosition";
case location::NotFollowNoPosition:
return "@NotFollowNoPosition";
case location::NotFollow:
return "@NotFollow";
case location::Follow:
return "@Follow";
case location::FollowAndRotate:
return "@FollowAndRotate";
}
return "@UnknownMode";
}
int GetZoomLevel(ScreenBase const & screen)
{
return df::GetZoomLevel(screen.GetScale());
}
int GetZoomLevel(ScreenBase const & screen, m2::PointD const & position, double errorRadius)
{
ScreenBase s = screen;
m2::PointD const size(errorRadius, errorRadius);
s.SetFromRect(m2::AnyRectD(position, screen.GetAngle(), m2::RectD(position - size, position + size)));
return GetZoomLevel(s);
}
// Calculate zoom value in meters per pixel
double CalculateZoomBySpeed(double speed, bool isPerspectiveAllowed)
{
using TSpeedScale = pair<double, double>;
static vector<TSpeedScale> const scales3d = {
make_pair(20.0, 0.25),
make_pair(40.0, 0.5),
make_pair(60.0, 1.0),
make_pair(75.0, 1.75),
make_pair(85.0, 3.5),
make_pair(90.0, 7.0),
};
static vector<TSpeedScale> const scales2d = {
make_pair(20.0, 0.7),
make_pair(40.0, 1.0),
make_pair(60.0, 1.5),
make_pair(75.0, 1.75),
make_pair(85.0, 3.5),
make_pair(90.0, 7.0),
};
vector<TSpeedScale> const & scales = isPerspectiveAllowed ? scales3d : scales2d;
double const kDefaultSpeed = 80.0;
if (speed < 0.0)
speed = kDefaultSpeed;
else
speed *= 3.6; // convert speed from m/s to km/h
size_t i = 0;
for (size_t sz = scales.size(); i < sz; ++i)
if (scales[i].first >= speed)
break;
double const vs = df::VisualParams::Instance().GetVisualScale();
if (i == 0)
return scales.front().second / vs;
if (i == scales.size())
return scales.back().second / vs;
double const minSpeed = scales[i - 1].first;
double const maxSpeed = scales[i].first;
double const k = (speed - minSpeed) / (maxSpeed - minSpeed);
double const minScale = scales[i - 1].second;
double const maxScale = scales[i].second;
double const zoom = minScale + k * (maxScale - minScale);
return zoom / vs;
}
} // namespace
MyPositionController::MyPositionController(location::EMyPositionMode initMode, double timeInBackground,
bool isFirstLaunch, bool isRoutingActive, bool isAutozoomEnabled)
: m_mode(location::PendingPosition)
, m_desiredInitMode(initMode)
, m_isFirstLaunch(isFirstLaunch)
, m_isInRouting(isRoutingActive)
, m_needBlockAnimation(false)
, m_wasRotationInScaling(false)
, m_errorRadius(0.0)
, m_position(m2::PointD::Zero())
, m_drawDirection(0.0)
, m_oldPosition(m2::PointD::Zero())
, m_oldDrawDirection(0.0)
, m_enablePerspectiveInRouting(false)
, m_enableAutoZoomInRouting(isAutozoomEnabled)
, m_autoScale2d(GetScale(kDefaultAutoZoom))
, m_autoScale3d(m_autoScale2d)
, m_lastGPSBearing(false)
, m_lastLocationTimestamp(0.0)
, m_positionYOffset(kPositionOffsetY)
, m_isVisible(false)
, m_isDirtyViewport(false)
, m_isDirtyAutoZoom(false)
, m_isPendingAnimation(false)
, m_isPositionAssigned(false)
, m_isDirectionAssigned(false)
, m_positionIsObsolete(false)
, m_needBlockAutoZoom(false)
, m_notFollowAfterPending(false)
{
if (m_isFirstLaunch)
{
m_mode = location::NotFollowNoPosition;
m_desiredInitMode = location::NotFollowNoPosition;
}
else if (timeInBackground >= kMaxTimeInBackgroundSec)
{
m_desiredInitMode = location::Follow;
}
}
MyPositionController::~MyPositionController()
{
}
void MyPositionController::UpdatePosition()
{
UpdateViewport(kDoNotChangeZoom);
}
void MyPositionController::OnUpdateScreen(ScreenBase const & screen)
{
m_pixelRect = screen.isPerspective() ? screen.PixelRectIn3d() : screen.PixelRect();
m_positionYOffset = screen.isPerspective() ? kPositionOffsetYIn3D : kPositionOffsetY;
if (m_visiblePixelRect.IsEmptyInterior())
m_visiblePixelRect = m_pixelRect;
}
void MyPositionController::SetVisibleViewport(const m2::RectD &rect)
{
m_visiblePixelRect = rect;
}
void MyPositionController::SetListener(ref_ptr<MyPositionController::Listener> listener)
{
m_listener = listener;
}
m2::PointD const & MyPositionController::Position() const
{
return m_position;
}
double MyPositionController::GetErrorRadius() const
{
return m_errorRadius;
}
bool MyPositionController::IsModeChangeViewport() const
{
return m_mode == location::Follow || m_mode == location::FollowAndRotate;
}
bool MyPositionController::IsModeHasPosition() const
{
return m_mode != location::PendingPosition && m_mode != location::NotFollowNoPosition;
}
void MyPositionController::DragStarted()
{
m_needBlockAnimation = true;
}
void MyPositionController::DragEnded(m2::PointD const & distance)
{
float const kBindingDistance = 0.1;
m_needBlockAnimation = false;
if (distance.Length() > kBindingDistance * min(m_pixelRect.SizeX(), m_pixelRect.SizeY()))
StopLocationFollow();
UpdateViewport(kDoNotChangeZoom);
}
void MyPositionController::ScaleStarted()
{
m_needBlockAnimation = true;
ResetBlockAutoZoomTimer();
}
void MyPositionController::ScaleEnded()
{
m_needBlockAnimation = false;
ResetBlockAutoZoomTimer();
if (m_wasRotationInScaling)
{
m_wasRotationInScaling = false;
StopLocationFollow();
}
UpdateViewport(kDoNotChangeZoom);
}
void MyPositionController::Rotated()
{
if (m_mode == location::FollowAndRotate)
m_wasRotationInScaling = true;
}
void MyPositionController::ResetRoutingNotFollowTimer()
{
if (m_isInRouting)
m_routingNotFollowTimer.Reset();
}
void MyPositionController::ResetBlockAutoZoomTimer()
{
if (m_isInRouting && m_enableAutoZoomInRouting)
{
m_needBlockAutoZoom = true;
m_blockAutoZoomTimer.Reset();
}
}
void MyPositionController::CorrectScalePoint(m2::PointD & pt) const
{
if (IsModeChangeViewport())
pt = GetRotationPixelCenter();
}
void MyPositionController::CorrectScalePoint(m2::PointD & pt1, m2::PointD & pt2) const
{
if (IsModeChangeViewport())
{
m2::PointD const oldPt1(pt1);
pt1 = GetRotationPixelCenter();
pt2 = pt2 - oldPt1 + pt1;
}
}
void MyPositionController::CorrectGlobalScalePoint(m2::PointD & pt) const
{
if (IsModeChangeViewport())
pt = m_position;
}
void MyPositionController::SetRenderShape(drape_ptr<MyPosition> && shape)
{
m_shape = move(shape);
}
void MyPositionController::ResetRenderShape()
{
m_shape.reset();
}
void MyPositionController::NextMode(ScreenBase const & screen)
{
string const kAlohalyticsClickEvent = "$onClick";
// Skip switching to next mode while we are waiting for position.
if (IsWaitingForLocation())
{
alohalytics::LogEvent(kAlohalyticsClickEvent,
LocationModeStatisticsName(location::PendingPosition));
return;
}
alohalytics::LogEvent(kAlohalyticsClickEvent, LocationModeStatisticsName(m_mode));
// Start looking for location.
if (m_mode == location::NotFollowNoPosition)
{
m_pendingTimer.Reset();
ChangeMode(location::PendingPosition);
return;
}
// Calculate preferred zoom level.
int const currentZoom = GetZoomLevel(screen);
int preferredZoomLevel = kDoNotChangeZoom;
if (currentZoom < kZoomThreshold)
preferredZoomLevel = min(GetZoomLevel(screen, m_position, m_errorRadius), kMaxScaleZoomLevel);
// In routing not-follow -> follow-and-rotate, otherwise not-follow -> follow.
if (m_mode == location::NotFollow)
{
ChangeMode(m_isInRouting ? location::FollowAndRotate : location::Follow);
UpdateViewport(preferredZoomLevel);
return;
}
// From follow mode we transit to follow-and-rotate if compass is available or
// routing is enabled.
if (m_mode == location::Follow)
{
if (IsRotationAvailable() || m_isInRouting)
{
ChangeMode(location::FollowAndRotate);
UpdateViewport(preferredZoomLevel);
}
return;
}
// From follow-and-rotate mode we can transit to follow mode if routing is disabled.
if (m_mode == location::FollowAndRotate)
{
if (!m_isInRouting)
{
ChangeMode(location::Follow);
ChangeModelView(m_position, 0.0, m_visiblePixelRect.Center(), preferredZoomLevel);
}
}
}
void MyPositionController::OnLocationUpdate(location::GpsInfo const & info, bool isNavigable,
ScreenBase const & screen)
{
m2::PointD const oldPos = GetDrawablePosition();
double const oldAzimut = GetDrawableAzimut();
m2::RectD const rect = MercatorBounds::MetresToXY(info.m_longitude, info.m_latitude,
info.m_horizontalAccuracy);
// Use FromLatLon instead of rect.Center() since in case of large info.m_horizontalAccuracy
// there is significant difference between the real location and the estimated one.
m_position = MercatorBounds::FromLatLon(info.m_latitude, info.m_longitude);
m_errorRadius = rect.SizeX() * 0.5;
double const mercatorPerMeter = m_errorRadius / info.m_horizontalAccuracy;
m_autoScale2d = mercatorPerMeter * CalculateZoomBySpeed(info.m_speed, false /* isPerspectiveAllowed */);
m_autoScale3d = mercatorPerMeter * CalculateZoomBySpeed(info.m_speed, true /* isPerspectiveAllowed */);
bool const hasBearing = info.HasBearing();
if ((isNavigable && hasBearing) ||
(!isNavigable && hasBearing && info.HasSpeed() && info.m_speed > kMinSpeedThresholdMps))
{
SetDirection(my::DegToRad(info.m_bearing));
m_lastGPSBearing.Reset();
}
if (m_listener)
m_listener->PositionChanged(Position());
if (m_isPositionAssigned && (!AlmostCurrentPosition(oldPos) || !AlmostCurrentAzimut(oldAzimut)))
{
CreateAnim(oldPos, oldAzimut, screen);
m_isDirtyViewport = true;
}
if (m_notFollowAfterPending && m_mode == location::PendingPosition)
{
ChangeMode(location::NotFollow);
if (m_isInRouting)
m_routingNotFollowTimer.Reset();
m_notFollowAfterPending = false;
}
else if (!m_isPositionAssigned)
{
ChangeMode(m_isFirstLaunch ? location::Follow : m_desiredInitMode);
if (!m_isFirstLaunch || !AnimationSystem::Instance().AnimationExists(Animation::MapPlane))
{
if (m_mode == location::Follow)
ChangeModelView(m_position, kDoNotChangeZoom);
else if (m_mode == location::FollowAndRotate)
ChangeModelView(m_position, m_drawDirection,
m_isInRouting ? GetRoutingRotationPixelCenter() : m_visiblePixelRect.Center(), kDoNotChangeZoom);
}
}
else if (m_mode == location::PendingPosition || m_mode == location::NotFollowNoPosition)
{
if (m_isInRouting)
{
ChangeMode(location::FollowAndRotate);
UpdateViewport(kMaxScaleZoomLevel);
}
else
{
ChangeMode(location::Follow);
if (!m_isFirstLaunch)
{
if (GetZoomLevel(screen, m_position, m_errorRadius) <= kMaxScaleZoomLevel)
{
m2::PointD const size(m_errorRadius, m_errorRadius);
ChangeModelView(m2::RectD(m_position - size, m_position + size));
}
else
{
ChangeModelView(m_position, kMaxScaleZoomLevel);
}
}
else
{
if (!AnimationSystem::Instance().AnimationExists(Animation::MapPlane))
ChangeModelView(m_position, kDoNotChangeZoom);
}
}
}
m_isPositionAssigned = true;
m_positionIsObsolete = false;
SetIsVisible(true);
double const kEps = 1e-5;
if (fabs(m_lastLocationTimestamp - info.m_timestamp) > kEps)
{
m_lastLocationTimestamp = info.m_timestamp;
m_updateLocationTimer.Reset();
}
}
void MyPositionController::LoseLocation()
{
if (m_mode != location::NotFollowNoPosition)
{
ChangeMode(location::NotFollowNoPosition);
SetIsVisible(false);
}
}
void MyPositionController::OnCompassUpdate(location::CompassInfo const & info, ScreenBase const & screen)
{
double const oldAzimut = GetDrawableAzimut();
if ((IsInRouting() && m_mode == location::FollowAndRotate) ||
m_lastGPSBearing.ElapsedSeconds() < kGpsBearingLifetimeSec)
return;
SetDirection(info.m_bearing);
if (m_isPositionAssigned && !AlmostCurrentAzimut(oldAzimut) && m_mode == location::FollowAndRotate)
{
CreateAnim(GetDrawablePosition(), oldAzimut, screen);
m_isDirtyViewport = true;
}
}
void MyPositionController::SetModeListener(location::TMyPositionModeChanged const & fn)
{
m_modeChangeCallback = fn;
location::EMyPositionMode mode = m_mode;
if (m_isFirstLaunch)
mode = location::NotFollowNoPosition;
if (m_modeChangeCallback != nullptr)
m_modeChangeCallback(mode, m_isInRouting);
}
bool MyPositionController::IsInStateWithPosition() const
{
return m_mode == location::NotFollow || m_mode == location::Follow ||
m_mode == location::FollowAndRotate;
}
bool MyPositionController::UpdateViewportWithAutoZoom()
{
if (m_mode == location::FollowAndRotate &&
m_isInRouting && m_enableAutoZoomInRouting && !m_needBlockAutoZoom)
{
ChangeModelView(m_enablePerspectiveInRouting ? m_autoScale3d : m_autoScale2d,
m_position, m_drawDirection, GetRoutingRotationPixelCenter());
return true;
}
return false;
}
void MyPositionController::Render(ScreenBase const & screen, int zoomLevel,
ref_ptr<dp::GpuProgramManager> mng,
dp::UniformValuesStorage const & commonUniforms)
{
if (IsWaitingForLocation())
{
if (m_pendingTimer.ElapsedSeconds() >= kMaxPendingLocationTimeSec)
ChangeMode(location::NotFollowNoPosition);
}
if (IsInRouting() && m_mode == location::NotFollow &&
m_routingNotFollowTimer.ElapsedSeconds() >= kMaxNotFollowRoutingTimeSec)
{
ChangeMode(location::FollowAndRotate);
UpdateViewport(kDoNotChangeZoom);
}
if (m_shape != nullptr && IsVisible() && IsModeHasPosition())
{
if (m_needBlockAutoZoom &&
m_blockAutoZoomTimer.ElapsedSeconds() >= kMaxBlockAutoZoomTimeSec)
{
m_needBlockAutoZoom = false;
m_isDirtyAutoZoom = true;
}
if (!m_positionIsObsolete &&
m_updateLocationTimer.ElapsedSeconds() >= kMaxUpdateLocationInvervalSec)
{
m_positionIsObsolete = true;
m_autoScale2d = m_autoScale3d = GetScale(kDefaultAutoZoom);
m_isDirtyAutoZoom = true;
}
if ((m_isDirtyViewport || m_isDirtyAutoZoom) && !m_needBlockAnimation)
{
if (!UpdateViewportWithAutoZoom() && m_isDirtyViewport)
UpdateViewport(kDoNotChangeZoom);
m_isDirtyViewport = false;
m_isDirtyAutoZoom = false;
}
if (!IsModeChangeViewport())
m_isPendingAnimation = false;
m_shape->SetPositionObsolete(m_positionIsObsolete);
m_shape->SetPosition(GetDrawablePosition());
m_shape->SetAzimuth(GetDrawableAzimut());
m_shape->SetIsValidAzimuth(IsRotationAvailable());
m_shape->SetAccuracy(m_errorRadius);
m_shape->SetRoutingMode(IsInRouting());
m_shape->RenderAccuracy(screen, zoomLevel, mng, commonUniforms);
m_shape->RenderMyPosition(screen, zoomLevel, mng, commonUniforms);
}
}
bool MyPositionController::IsRouteFollowingActive() const
{
return IsInRouting() && m_mode == location::FollowAndRotate;
}
bool MyPositionController::AlmostCurrentPosition(m2::PointD const & pos) const
{
double const kPositionEqualityDelta = 1e-5;
return pos.EqualDxDy(m_position, kPositionEqualityDelta);
}
bool MyPositionController::AlmostCurrentAzimut(double azimut) const
{
double const kDirectionEqualityDelta = 1e-5;
return my::AlmostEqualAbs(azimut, m_drawDirection, kDirectionEqualityDelta);
}
void MyPositionController::SetDirection(double bearing)
{
m_drawDirection = bearing;
m_isDirectionAssigned = true;
}
void MyPositionController::ChangeMode(location::EMyPositionMode newMode)
{
if (m_isInRouting && (m_mode != newMode) && (newMode == location::FollowAndRotate))
ResetBlockAutoZoomTimer();
m_mode = newMode;
if (m_modeChangeCallback != nullptr)
m_modeChangeCallback(m_mode, m_isInRouting);
}
bool MyPositionController::IsWaitingForLocation() const
{
if (m_mode == location::NotFollowNoPosition)
return false;
if (!m_isPositionAssigned)
return true;
return m_mode == location::PendingPosition;
}
bool MyPositionController::IsWaitingForTimers() const
{
return IsWaitingForLocation() || (IsInRouting() && m_mode == location::NotFollow);
}
void MyPositionController::StopLocationFollow()
{
if (m_mode == location::Follow || m_mode == location::FollowAndRotate)
ChangeMode(location::NotFollow);
m_desiredInitMode = location::NotFollow;
if (m_mode == location::PendingPosition)
m_notFollowAfterPending = true;
if (m_isInRouting)
m_routingNotFollowTimer.Reset();
}
void MyPositionController::SetTimeInBackground(double time)
{
if (time >= kMaxTimeInBackgroundSec && m_mode == location::NotFollow)
{
ChangeMode(m_isInRouting ? location::FollowAndRotate : location::Follow);
UpdateViewport(kDoNotChangeZoom);
}
}
void MyPositionController::OnCompassTapped()
{
alohalytics::LogEvent("$compassClicked", {{"mode", LocationModeStatisticsName(m_mode)},
{"routing", strings::to_string(IsInRouting())}});
if (m_mode == location::FollowAndRotate)
{
ChangeMode(location::Follow);
ChangeModelView(m_position, 0.0, m_visiblePixelRect.Center(), kDoNotChangeZoom);
}
else
{
ChangeModelView(0.0);
}
}
void MyPositionController::ChangeModelView(m2::PointD const & center, int zoomLevel)
{
if (m_listener)
m_listener->ChangeModelView(center, zoomLevel, m_animCreator);
m_animCreator = nullptr;
}
void MyPositionController::ChangeModelView(double azimuth)
{
if (m_listener)
m_listener->ChangeModelView(azimuth, m_animCreator);
m_animCreator = nullptr;
}
void MyPositionController::ChangeModelView(m2::RectD const & rect)
{
if (m_listener)
m_listener->ChangeModelView(rect, m_animCreator);
m_animCreator = nullptr;
}
void MyPositionController::ChangeModelView(m2::PointD const & userPos, double azimuth,
m2::PointD const & pxZero, int zoomLevel)
{
if (m_listener)
m_listener->ChangeModelView(userPos, azimuth, pxZero, zoomLevel, m_animCreator);
m_animCreator = nullptr;
}
void MyPositionController::ChangeModelView(double autoScale, m2::PointD const & userPos, double azimuth, m2::PointD const & pxZero)
{
if (m_listener)
m_listener->ChangeModelView(autoScale, userPos, azimuth, pxZero, m_animCreator);
m_animCreator = nullptr;
}
void MyPositionController::UpdateViewport(int zoomLevel)
{
if (IsWaitingForLocation())
return;
if (m_mode == location::Follow)
ChangeModelView(m_position, zoomLevel);
else if (m_mode == location::FollowAndRotate)
ChangeModelView(m_position, m_drawDirection,
m_isInRouting ? GetRoutingRotationPixelCenter() : m_visiblePixelRect.Center(), zoomLevel);
}
m2::PointD MyPositionController::GetRotationPixelCenter() const
{
if (m_mode == location::Follow)
return m_visiblePixelRect.Center();
if (m_mode == location::FollowAndRotate)
return m_isInRouting ? GetRoutingRotationPixelCenter() : m_visiblePixelRect.Center();
return m2::PointD::Zero();
}
m2::PointD MyPositionController::GetRoutingRotationPixelCenter() const
{
return m2::PointD(m_visiblePixelRect.Center().x,
m_visiblePixelRect.maxY() - m_positionYOffset * VisualParams::Instance().GetVisualScale());
}
m2::PointD MyPositionController::GetDrawablePosition()
{
m2::PointD position;
if (AnimationSystem::Instance().GetArrowPosition(position))
{
m_isPendingAnimation = false;
return position;
}
if (m_isPendingAnimation)
return m_oldPosition;
return m_position;
}
double MyPositionController::GetDrawableAzimut()
{
double angle;
if (AnimationSystem::Instance().GetArrowAngle(angle))
{
m_isPendingAnimation = false;
return angle;
}
if (m_isPendingAnimation)
return m_oldDrawDirection;
return m_drawDirection;
}
void MyPositionController::CreateAnim(m2::PointD const & oldPos, double oldAzimut, ScreenBase const & screen)
{
double const moveDuration = PositionInterpolator::GetMoveDuration(oldPos, m_position, screen);
double const rotateDuration = AngleInterpolator::GetRotateDuration(oldAzimut, m_drawDirection);
if (df::IsAnimationAllowed(max(moveDuration, rotateDuration), screen))
{
if (IsModeChangeViewport())
{
m_animCreator = [this, moveDuration](double correctedDuration) -> drape_ptr<Animation>
{
return make_unique_dp<ArrowAnimation>(GetDrawablePosition(), m_position,
correctedDuration > 0.0 ? correctedDuration : moveDuration,
GetDrawableAzimut(), m_drawDirection);
};
m_oldPosition = oldPos;
m_oldDrawDirection = oldAzimut;
m_isPendingAnimation = true;
}
else
{
AnimationSystem::Instance().CombineAnimation(make_unique_dp<ArrowAnimation>(oldPos, m_position, moveDuration,
oldAzimut, m_drawDirection));
}
}
}
void MyPositionController::EnablePerspectiveInRouting(bool enablePerspective)
{
m_enablePerspectiveInRouting = enablePerspective;
}
void MyPositionController::EnableAutoZoomInRouting(bool enableAutoZoom)
{
if (m_isInRouting)
{
m_enableAutoZoomInRouting = enableAutoZoom;
ResetBlockAutoZoomTimer();
}
}
void MyPositionController::ActivateRouting(int zoomLevel, bool enableAutoZoom)
{
if (!m_isInRouting)
{
m_isInRouting = true;
m_routingNotFollowTimer.Reset();
m_enableAutoZoomInRouting = enableAutoZoom;
if (IsRotationAvailable())
{
ChangeMode(location::FollowAndRotate);
ChangeModelView(m_position, m_drawDirection, GetRoutingRotationPixelCenter(), zoomLevel);
}
else
{
ChangeMode(location::Follow);
ChangeModelView(m_position, zoomLevel);
}
}
}
void MyPositionController::DeactivateRouting()
{
if (m_isInRouting)
{
m_isInRouting = false;
ChangeMode(location::Follow);
ChangeModelView(m_position, 0.0, m_visiblePixelRect.Center(), kDoNotChangeZoom);
}
}
}
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