Welcome to mirror list, hosted at ThFree Co, Russian Federation.

screen_test.cpp « geometry_tests « geometry - github.com/mapsme/omim.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: b13520bffed99fedbe604bc760926fe08fa91835 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
#include "../../base/SRC_FIRST.hpp"

#include "equality.hpp"

#include "../screenbase.hpp"

#include "../../testing/testing.hpp"

using namespace test;

namespace
{
  void check_set_from_rect(ScreenBase & screen, int width, int height)
  {
    screen.OnSize(0, 0, width, height);

    m2::PointD b1(0.0, 0.0);
    m2::PointD b2(300.0, 300.0);
    screen.SetFromRect(m2::RectD(b1, b2));

    b1 = screen.GtoP(b1);
    b2 = screen.GtoP(b2);

    /// check that we are in boundaries.
    TEST(my::between_s(0, width, my::rounds(b1.x)), ());
    TEST(my::between_s(0, width, my::rounds(b2.x)), ());
    TEST(my::between_s(0, height, my::rounds(b1.y)), ());
    TEST(my::between_s(0, height, my::rounds(b2.y)), ());
  }
}

UNIT_TEST(ScreenBase_P2G2P)
{
  ScreenBase screen;

  check_set_from_rect(screen, 1000, 500);
  check_set_from_rect(screen, 500, 1000);

  screen.OnSize(0, 0, 640, 480);
  screen.SetFromRect(m2::RectD(-100, -200, 500, 680));

  /// checking that PtoG(GtoP(p)) == p

  m2::PointD pp(10.0, 20.0);
  m2::PointD pg = screen.PtoG(pp);
  TEST(pp.EqualDxDy(screen.GtoP(pg), 1.0E-10), ());

  pg = m2::PointD(550, 440);
  pp = screen.GtoP(pg);
  TEST(pg.EqualDxDy(screen.PtoG(pp), 1.0E-10), ());
}

UNIT_TEST(ScreenBase_AxisOrientation)
{
  ScreenBase screen;

  screen.OnSize(0, 0, 300, 200);
  screen.SetFromRect(m2::RectD(0, 0, 300, 200));

  TEST(is_equal(m2::PointD(150, 100), screen.GtoP(m2::PointD(150, 100))), ());
  TEST(is_equal(m2::PointD(0, 0), screen.GtoP(m2::PointD(0, 200))), ());
  TEST(is_equal(m2::PointD(300, 0), screen.GtoP(m2::PointD(300, 200))), ());
  TEST(is_equal(m2::PointD(300, 200), screen.GtoP(m2::PointD(300, 0))), ());
  TEST(is_equal(m2::PointD(0, 200), screen.GtoP(m2::PointD(0, 0))), ());
}

UNIT_TEST(ScreenBase_X0Y0)
{
  ScreenBase screen;
  screen.OnSize(10, 10, 300, 200);
  screen.SetFromRect(m2::RectD(0, 0, 300, 200));

  m2::PointD pxPt = screen.PtoG(m2::PointD(0, 0));

  TEST(is_equal(m2::PointD(10, 210), screen.GtoP(m2::PointD(0, 0))), ());
}

UNIT_TEST(ScreenBase_ChoosingMaxScale)
{
  ScreenBase screen;
  screen.OnSize(10, 10, 300, 200);
  screen.SetFromRect(m2::RectD(0, 0, 200, 400));

  TEST(is_equal(screen.GtoP(m2::PointD(100, 200)), m2::PointD(160, 110)), ());
  TEST(is_equal(screen.GtoP(m2::PointD(0, 0)), m2::PointD(110, 210)), ());
  TEST(is_equal(screen.GtoP(m2::PointD(200, 0)), m2::PointD(210, 210)), ());
  TEST(is_equal(screen.GtoP(m2::PointD(0, 400)), m2::PointD(110, 10)), ());
  TEST(is_equal(screen.GtoP(m2::PointD(200, 400)), m2::PointD(210, 10)), ());

  TEST(is_equal(screen.GtoP(m2::PointD(-200, 0)), m2::PointD(10, 210)), ());
}

UNIT_TEST(ScreenBase_ExtractGtoPParams)
{

}

UNIT_TEST(ScreenBase_SetGtoPMatrix)
{

}

UNIT_TEST(ScreenBase_CalcTransform)
{
  double s = 2;
  double a = sqrt(3.) / 2.0;
  double dx = 1;
  double dy = 2;
  double s1, a1, dx1, dy1;
  math::Matrix<double, 3, 3> m = ScreenBase::CalcTransform(
                                          m2::PointD(0, 1), m2::PointD(1, 1),
                                          m2::PointD(             s * sin(a) + dx,               s * cos(a) + dy),
                                          m2::PointD(s * cos(a) + s * sin(a) + dx, -s * sin(a) + s * cos(a) + dy));

  ScreenBase::ExtractGtoPParams(m, a1, s1, dx1, dy1);

  TEST(fabs(s - s1) < 0.00001, (s, s1));
  TEST(fabs(a - a1) < 0.00001, (a, a1));
  TEST(fabs(dx - dx1) < 0.00001, (dx, dx1));
  TEST(fabs(dy - dy1) < 0.00001, (dy, dy1));
}

UNIT_TEST(ScreenBase_Rotate)
{
  ScreenBase s;
  s.OnSize(0, 0, 100, 200);
  s.SetFromRect(m2::RectD(0, 0, 100, 200));
  s.Rotate(math::pi / 4);

  m2::RectD pxRect = s.PixelRect();
  m2::RectD glbRect = s.GlobalRect();

  TEST(pxRect == m2::RectD(0, 0, 100, 200), ());
}