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#pragma once
#include "base/assert.hpp"
#include "base/base.hpp"
#include "base/bits.hpp"
#include "geometry/point2d.hpp"
namespace m2
{
inline PointU Uint64ToPointU(int64_t v)
{
PointU res;
bits::BitwiseSplit(v, res.x, res.y);
return res;
}
inline uint64_t PointUToUint64(PointU const & pt)
{
uint64_t const res = bits::BitwiseMerge(pt.x, pt.y);
ASSERT_EQUAL(pt, Uint64ToPointU(res), ());
return res;
}
} // namespace m2
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