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robust_orientation.cpp « geometry - github.com/mapsme/omim.git - Unnamed repository; edit this file 'description' to name the repository.
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#include "base/SRC_FIRST.hpp"

#include "geometry/robust_orientation.hpp"

#include "base/macros.hpp"

extern "C"
{
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconditional-uninitialized"
#include "3party/robust/predicates.c"
#pragma clang diagnostic pop
#else
#include "3party/robust/predicates.c"
#endif
}


namespace m2 { namespace robust
{
  bool Init()
  {
    exactinit();
    return true;
  }

  double OrientedS(PointD const & p1, PointD const & p2, PointD const & p)
  {
    static bool res = Init();
    ASSERT_EQUAL ( res, true, () );
    UNUSED_VALUE(res);

    double a[] = { p1.x, p1.y };
    double b[] = { p2.x, p2.y };
    double c[] = { p.x, p.y };

    return orient2d(a, b, c);
  }

  bool IsSegmentInCone(PointD const & v, PointD const & v1,
                       PointD const & vPrev, PointD const & vNext)
  {
    double const cpLR = OrientedS(vPrev, vNext, v);

    if (cpLR == 0.0)
    {
      // Points vPrev, v, vNext placed on one line;
      // use property that polygon has CCW orientation.
      return OrientedS(vPrev, vNext, v1) > 0.0;
    }

    if (cpLR < 0.0)
    {
      // vertex is concave
      return OrientedS(v, vPrev, v1) < 0.0 && OrientedS(v, vNext, v1) > 0.0;
    }
    else
    {
      // vertex is convex
      return OrientedS(v, vPrev, v1) < 0.0 || OrientedS(v, vNext, v1) > 0.0;
    }
  }

  bool SegmentsIntersect(PointD const & a, PointD const & b,
                         PointD const & c, PointD const & d)
  {
    return
        max(a.x, b.x) >= min(c.x, d.x) &&
        min(a.x, b.x) <= max(c.x, d.x) &&
        max(a.y, b.y) >= min(c.y, d.y) &&
        min(a.y, b.y) <= max(c.y, d.y) &&
        OrientedS(a, b, c) * OrientedS(a, b, d) <= 0.0 &&
        OrientedS(c, d, a) * OrientedS(c, d, b) <= 0.0;
  }
}
}