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#pragma once
#include "color.hpp"
namespace graphics
{
struct FontDesc
{
int m_size;
graphics::Color m_color;
bool m_isMasked;
graphics::Color m_maskColor;
FontDesc(int size = -1, graphics::Color const & color = graphics::Color(0, 0, 0, 255),
bool isMasked = false, graphics::Color const & maskColor = graphics::Color(255, 255, 255, 255));
void SetRank(double rank);
bool IsValid() const;
bool operator != (FontDesc const & src) const;
bool operator == (FontDesc const & src) const;
bool operator < (FontDesc const & src) const;
bool operator > (FontDesc const & src) const;
static FontDesc const & defaultFont;
};
}
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