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#pragma once
#include "resource.hpp"
#include "icon.hpp"
#include "color.hpp"
#include "../geometry/point2d.hpp"
#include "../base/buffer_vector.hpp"
namespace graphics
{
struct Pen : public Resource
{
/// definition of the line style pattern
/// used as a texture-cache-key
struct Info : public Resource::Info
{
enum ELineJoin
{
ERoundJoin,
EBevelJoin,
ENoJoin
};
enum ELineCap
{
ERoundCap,
EButtCap,
ESquareCap
};
typedef buffer_vector<double, 16> TPattern;
Color m_color;
double m_w;
TPattern m_pat;
double m_offset;
Icon::Info m_icon;
double m_step;
ELineJoin m_join;
ELineCap m_cap;
bool m_isSolid;
Info(Color const & color = Color(0, 0, 0, 255),
double width = 1.0,
double const * pattern = 0,
size_t patternSize = 0,
double offset = 0,
char const * symbol = 0,
double step = 0,
ELineJoin join = ERoundJoin,
ELineCap cap = ERoundCap);
double firstDashOffset() const;
bool atDashOffset(double offset) const;
Resource::Info const & cacheKey() const;
m2::PointU const resourceSize() const;
Resource * createResource(m2::RectU const & texRect,
uint8_t pipelineID) const;
bool lessThan(Resource::Info const * r) const;
};
Info m_info;
bool m_isSolid;
m2::PointU m_centerColorPixel;
m2::PointU m_borderColorPixel;
Pen(m2::RectU const & texRect,
int pipelineID,
Info const & info);
/// with antialiasing zones
double geometryTileLen() const;
double geometryTileWidth() const;
/// without antialiasing zones
double rawTileLen() const;
double rawTileWidth() const;
void render(void * dst);
Resource::Info const * info() const;
};
}
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