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#pragma once
#include "indexer/drawing_rule_def.hpp"
#include "indexer/types_mapping.hpp"
#include "indexer/scales.hpp"
#include "indexer/feature_decl.hpp"
#include "std/vector.hpp"
#include "std/string.hpp"
#include "std/iostream.hpp"
#include "std/bitset.hpp"
#include "std/noncopyable.hpp"
#include "std/initializer_list.hpp"
class ClassifObject;
namespace ftype
{
inline uint32_t GetEmptyValue() { return 1; }
void PushValue(uint32_t & type, uint8_t value);
bool GetValue(uint32_t type, uint8_t level, uint8_t & value);
void PopValue(uint32_t & type);
void TruncValue(uint32_t & type, uint8_t level);
uint8_t GetLevel(uint32_t type);
}
class ClassifObjectPtr
{
ClassifObject const * m_p;
size_t m_ind;
public:
ClassifObjectPtr() : m_p(0), m_ind(0) {}
ClassifObjectPtr(ClassifObject const * p, size_t i): m_p(p), m_ind(i) {}
ClassifObject const * get() const { return m_p; }
ClassifObject const * operator->() const { return m_p; }
operator bool() const { return (m_p != 0); }
size_t GetIndex() const { return m_ind; }
};
class ClassifObject
{
struct less_name_t
{
bool operator() (ClassifObject const & r1, ClassifObject const & r2) const
{
return (r1.m_name < r2.m_name);
}
};
public:
ClassifObject() {} // for serialization only
ClassifObject(string const & s) : m_name(s) {}
/// @name Fill from osm draw rule files.
//@{
private:
ClassifObject * AddImpl(string const & s);
public:
ClassifObject * Add(string const & s);
ClassifObject * Find(string const & s);
void AddDrawRule(drule::Key const & k);
//@}
/// @name Find substitution when reading osm features.
//@{
ClassifObjectPtr BinaryFind(string const & s) const;
//@}
void Sort();
void Swap(ClassifObject & r);
string const & GetName() const { return m_name; }
ClassifObject const * GetObject(size_t i) const;
void ConcatChildNames(string & s) const;
void GetSuitable(int scale, feature::EGeomType ft, drule::KeysT & keys) const;
inline vector<drule::Key> const & GetDrawingRules() const { return m_drawRule; }
bool IsDrawable(int scale) const;
bool IsDrawableAny() const;
bool IsDrawableLike(feature::EGeomType ft) const;
pair<int, int> GetDrawScaleRange() const;
template <class ToDo>
void ForEachObject(ToDo toDo)
{
for (size_t i = 0; i < m_objs.size(); ++i)
toDo(&m_objs[i]);
}
template <class ToDo>
void ForEachObjectInTree(ToDo & toDo, uint32_t const start) const
{
for (size_t i = 0; i < m_objs.size(); ++i)
{
uint32_t type = start;
ftype::PushValue(type, static_cast<uint8_t>(i));
toDo(&m_objs[i], type);
m_objs[i].ForEachObjectInTree(toDo, type);
}
}
typedef bitset<scales::UPPER_STYLE_SCALE+1> visible_mask_t;
visible_mask_t GetVisibilityMask() const { return m_visibility; }
void SetVisibilityMask(visible_mask_t mask) { m_visibility = mask; }
void SetVisibilityOnScale(const bool isVisible, const int scale) { m_visibility[scale] = isVisible; }
/// @name Policies for classificator tree serialization.
//@{
class BasePolicy
{
protected:
vector<ClassifObject *> m_stack;
ClassifObject * Current() const { return m_stack.back(); }
public:
BasePolicy(ClassifObject * pRoot) { m_stack.push_back(pRoot); }
void Start(size_t i) { m_stack.push_back(&(Current()->m_objs[i])); }
void End() { m_stack.pop_back(); }
};
class LoadPolicy : public BasePolicy
{
typedef BasePolicy base_type;
public:
LoadPolicy(ClassifObject * pRoot) : base_type(pRoot) {}
void Name(string const & name) { Current()->m_name = name; }
void Start(size_t i);
void EndChilds();
};
//@}
private:
string m_name;
vector<drule::Key> m_drawRule;
vector<ClassifObject> m_objs;
visible_mask_t m_visibility;
typedef vector<ClassifObject>::iterator iter_t;
typedef vector<ClassifObject>::const_iterator const_iter_t;
};
inline void swap(ClassifObject & r1, ClassifObject & r2)
{
r1.Swap(r2);
}
class Classificator : private noncopyable
{
ClassifObject m_root;
IndexAndTypeMapping m_mapping;
uint32_t m_coastType;
static ClassifObject * AddV(ClassifObject * parent, string const & key, string const & value);
public:
Classificator() : m_root("world") {}
ClassifObject * Add(ClassifObject * parent, string const & key, string const & value);
/// @name Serialization-like functions.
//@{
void ReadClassificator(istream & s);
void ReadTypesMapping(istream & s);
void SortClassificator();
//@}
void Clear();
/// Return type by path in classificator tree, for example
/// path = ["natural", "caostline"].
//@{
private:
template <class IterT> uint32_t GetTypeByPathImpl(IterT beg, IterT end) const;
public:
/// @return 0 in case of nonexisting type
uint32_t GetTypeByPathSafe(vector<string> const & path) const;
/// Invokes ASSERT in case of nonexisting type
uint32_t GetTypeByPath(vector<string> const & path) const;
uint32_t GetTypeByPath(initializer_list<char const *> const & lst) const;
//@}
uint32_t GetIndexForType(uint32_t t) const { return m_mapping.GetIndex(t); }
uint32_t GetTypeForIndex(uint32_t i) const { return m_mapping.GetType(i); }
bool IsTypeValid(uint32_t t) const { return m_mapping.HasIndex(t); }
inline uint32_t GetCoastType() const { return m_coastType; }
/// @name used in osm2type.cpp, not for public use.
//@{
ClassifObject const * GetRoot() const { return &m_root; }
ClassifObject * GetMutableRoot() { return &m_root; }
//@}
/// Iterate through all classificator tree.
/// Functor receives pointer to object and uint32 type.
template <class ToDo> void ForEachTree(ToDo & toDo) const
{
GetRoot()->ForEachObjectInTree(toDo, ftype::GetEmptyValue());
}
/// @name Used only in feature_visibility.cpp, not for public use.
//@{
template <class ToDo> typename ToDo::ResultType
ProcessObjects(uint32_t type, ToDo & toDo) const;
ClassifObject const * GetObject(uint32_t type) const;
string GetFullObjectName(uint32_t type) const;
//@}
/// @return Object name to show in UI (not for debug purposes).
string GetReadableObjectName(uint32_t type) const;
};
Classificator & classif();
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