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#include "classificator_loader.hpp"
#include "classificator.hpp"
#include "drawing_rules.hpp"
#include "../defines.hpp"
#include "../platform/platform.hpp"
#include "../coding/reader_streambuf.hpp"
#include "../base/logging.hpp"
#include "../std/iostream.hpp"
#include "../std/fstream.hpp"
namespace classificator
{
void ReadCommon(Reader * classificator,
Reader * visibility,
Reader * types)
{
Classificator & c = classif();
c.Clear();
{
//LOG(LINFO, ("Reading classificator"));
ReaderStreamBuf buffer(classificator);
istream s(&buffer);
c.ReadClassificator(s);
}
{
//LOG(LINFO, ("Reading visibility"));
ReaderStreamBuf buffer(visibility);
istream s(&buffer);
c.ReadVisibility(s);
}
{
//LOG(LINFO, ("Reading types mapping"));
ReaderStreamBuf buffer(types);
istream s(&buffer);
c.ReadTypesMapping(s);
}
}
void ReadVisibility(string const & fPath)
{
ifstream s(fPath.c_str());
classif().ReadVisibility(s);
}
void Load()
{
LOG(LDEBUG, ("Reading of classificator started"));
Platform & p = GetPlatform();
ReadCommon(p.GetReader("classificator.txt"),
p.GetReader("visibility.txt"),
p.GetReader("types.txt"));
//LOG(LINFO, ("Reading of drawing rules"));
drule::RulesHolder & rules = drule::rules();
#if defined(OMIM_PRODUCTION)
// Load from proto buffer binary file.
string buffer;
ModelReaderPtr(p.GetReader(DRAWING_RULES_BIN_FILE)).ReadAsString(buffer);
rules.LoadFromBinaryProto(buffer);
#else
// Load from proto buffer text file.
string buffer;
ModelReaderPtr(p.GetReader(DRAWING_RULES_TXT_FILE)).ReadAsString(buffer);
rules.LoadFromTextProto(buffer);
#endif
LOG(LDEBUG, ("Reading of classificator finished"));
}
}
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