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#include "types_mapping.hpp"
#include "classificator.hpp"
#include "../base/string_utils.hpp"
#include "../base/stl_add.hpp"
void IndexAndTypeMapping::Load(istream & s)
{
Classificator const & c = classif();
string v;
vector<string> path;
uint32_t ind = 0;
while (s.good())
{
v.clear();
s >> v;
if (!v.empty())
{
path.clear();
strings::Tokenize(v, "|", MakeBackInsertFunctor(path));
Add(ind++, c.GetTypeByPath(path));
}
}
}
void IndexAndTypeMapping::Add(uint32_t ind, uint32_t type)
{
ASSERT_EQUAL ( ind, m_types.size(), () );
m_types.push_back(type);
CHECK ( m_map.insert(make_pair(type, ind)).second, (classif().GetFullObjectName(type), ind) );
}
uint32_t IndexAndTypeMapping::GetIndex(uint32_t t) const
{
MapT::const_iterator i = m_map.find(t);
CHECK ( i != m_map.end(), (t, classif().GetFullObjectName(t)) );
return i->second;
}
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