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#pragma once
#include "indexer/data_header.hpp"
#include "indexer/index.hpp"
#include "geometry/rect2d.hpp"
#include "geometry/point2d.hpp"
#include "coding/reader.hpp"
#include "coding/buffer_reader.hpp"
#include "base/macros.hpp"
namespace model
{
//#define USE_BUFFER_READER
class FeaturesFetcher : public Index::Observer
{
public:
#ifdef USE_BUFFER_READER
typedef BufferReader ReaderT;
#else
typedef ModelReaderPtr ReaderT;
#endif
typedef function<void(platform::LocalCountryFile const &)> TMapDeregisteredCallback;
private:
m2::RectD m_rect;
Index m_multiIndex;
TMapDeregisteredCallback m_onMapDeregistered;
public:
FeaturesFetcher();
virtual ~FeaturesFetcher();
void InitClassificator();
inline void SetOnMapDeregisteredCallback(TMapDeregisteredCallback const & callback)
{
m_onMapDeregistered = callback;
}
/// Registers a new map.
WARN_UNUSED_RESULT pair<MwmSet::MwmHandle, MwmSet::RegResult> RegisterMap(
platform::LocalCountryFile const & localFile);
/// Deregisters a map denoted by file from internal records.
bool DeregisterMap(platform::CountryFile const & countryFile);
void Clear();
void ClearCaches();
inline bool IsLoaded(string const & countryFileName) const
{
return m_multiIndex.IsLoaded(platform::CountryFile(countryFileName));
}
// Index::Observer overrides:
void OnMapDeregistered(platform::LocalCountryFile const & localFile) override;
//bool IsLoaded(m2::PointD const & pt) const;
/// @name Features enumeration.
//@{
template <class ToDo>
void ForEachFeature(m2::RectD const & rect, ToDo & toDo, int scale) const
{
m_multiIndex.ForEachInRect(toDo, rect, scale);
}
template <class ToDo>
void ForEachFeature_TileDrawing(m2::RectD const & rect, ToDo & toDo, int scale) const
{
m_multiIndex.ForEachInRect_TileDrawing(toDo, rect, scale);
}
template <class ToDo>
void ForEachFeatureID(m2::RectD const & rect, ToDo & toDo, int scale) const
{
m_multiIndex.ForEachFeatureIDInRect(toDo, rect, scale);
}
template <class ToDo>
void ReadFeatures(ToDo & toDo, vector<FeatureID> const & features) const
{
m_multiIndex.ReadFeatures(toDo, features);
}
//@}
Index const & GetIndex() const { return m_multiIndex; }
Index & GetIndex() { return m_multiIndex; }
m2::RectD GetWorldRect() const;
};
}
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