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#include "navigator_utils.hpp"
namespace navi
{
m2::AnyRectD ToRotated(m2::RectD const & rect, Navigator const & navigator)
{
double const dx = rect.SizeX();
double const dy = rect.SizeY();
return m2::AnyRectD(rect.Center(),
navigator.Screen().GetAngle(),
m2::RectD(-dx/2, -dy/2, dx/2, dy/2));
}
void SetRectFixedAR(m2::AnyRectD const & rect, const ScalesProcessor & scales, Navigator & navigator)
{
double const halfSize = scales.GetTileSize() / 2.0;
m2::RectD etalonRect(-halfSize, -halfSize, halfSize, halfSize);
m2::PointD const pxCenter = navigator.Screen().PixelRect().Center();
etalonRect.Offset(pxCenter);
navigator.SetFromRects(rect, etalonRect);
}
} // namespace navi
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