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#pragma once
#include "drape/oglcontext.hpp"
#include <QtGui/QWindow>
#include <QtGui/QOpenGLContext>
class QtOGLContext: public dp::OGLContext
{
public:
QtOGLContext(QWindow * surface, QtOGLContext * contextToShareWith);
~QtOGLContext();
virtual void present();
virtual void makeCurrent();
virtual void setDefaultFramebuffer();
private:
QOpenGLContext * m_nativeContext;
QWindow * m_surface;
bool m_isContextCreated;
};
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