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#pragma once

#include "geometry/point2d.hpp"

#include "std/vector.hpp"
#include "std/algorithm.hpp"

namespace di
{
  class AreaInfo
  {
    m2::PointD m_center;

  public:
    vector<m2::PointD> m_path;

    void reserve(size_t ptsCount)
    {
      m_path.reserve(ptsCount);
    }

    void swap(AreaInfo & r)
    {
      m_path.swap(r.m_path);
      std::swap(m_center, r.m_center);
    }

    void push_back(m2::PointD const & pt)
    {
      m_path.push_back(pt);
    }

    size_t size() const { return m_path.size(); }

    void SetCenter(m2::PointD const & p) { m_center = p; }
    m2::PointD GetCenter() const { return m_center; }
  };
}

inline void swap(di::AreaInfo & p1, di::AreaInfo & p2)
{
  p1.swap(p2);
}