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#include "events.hpp"
#ifndef USE_DRAPE
PaintEvent::PaintEvent(Drawer * drawer,
core::CommandsQueue::Environment const * env)
: m_drawer(drawer),
m_env(env),
m_isCancelled(false),
m_isEmptyDrawing(true)
{}
Drawer * PaintEvent::drawer() const
{
return m_drawer;
}
void PaintEvent::cancel()
{
ASSERT(m_env == 0, ());
m_isCancelled = true;
}
bool PaintEvent::isCancelled() const
{
if (m_env)
return m_env->IsCancelled();
else
return m_isCancelled;
}
bool PaintEvent::isEmptyDrawing() const
{
return m_isEmptyDrawing;
}
void PaintEvent::setIsEmptyDrawing(bool flag)
{
m_isEmptyDrawing = flag;
}
#endif // USE_DRAPE
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