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#pragma once
#include "feature_styler.hpp"
#include "path_info.hpp"
#include "area_info.hpp"
#include "indexer/feature_decl.hpp"
#include "geometry/point2d.hpp"
#include "std/list.hpp"
namespace graphics { class GlyphCache; }
class FeatureType;
class ScreenBase;
namespace di
{
struct FeatureInfo
{
FeatureStyler m_styler;
FeatureID m_id;
list<di::PathInfo> m_pathes;
list<di::AreaInfo> m_areas;
m2::PointD m_point;
FeatureInfo(FeatureType const & f,
int const zoom,
double const visualScale,
graphics::GlyphCache * glyphCache,
ScreenBase const * convertor,
m2::RectD const * rect);
};
}
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