blob: 8d82d791a486eca17ce6d3bc838a64b8e3b8a42d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
# Yoga graphics or graphics yoga?
TARGET = yg
TEMPLATE = lib
CONFIG += staticlib
DEFINES += YG_LIBRARY
ROOT_DIR = ..
DEPENDENCIES = geometry coding base freetype fribidi expat
INCLUDEPATH += $$ROOT_DIR/3party/freetype/include $$ROOT_DIR/3party/agg
include($$ROOT_DIR/common.pri)
!iphonesimulator-g++42 {
!iphonedevice-g++42 {
!bada-simulator {
!bada-device {
DEPENDENCIES += platform
}
}
}
}
SOURCES += \
internal/opengl.cpp \
yg.cpp \
vertex.cpp \
resource_manager.cpp \
skin.cpp \
pen_info.cpp \
resource_style.cpp \
color.cpp \
skin_loader.cpp \
memento.cpp \
framebuffer.cpp \
vertexbuffer.cpp \
indexbuffer.cpp \
utils.cpp \
renderbuffer.cpp \
base_texture.cpp \
managed_texture.cpp \
fence.cpp \
thread_renderer.cpp \
render_command.cpp \
blitter.cpp \
clipper.cpp \
renderer.cpp \
render_state.cpp \
geometry_renderer.cpp \
skin_page.cpp \
storage.cpp \
render_state_updater.cpp \
glyph_cache.cpp \
glyph_cache_impl.cpp \
ft2_debug.cpp \
geometry_batcher.cpp \
text_renderer.cpp \
layer_manager.cpp \
path_renderer.cpp \
shape_renderer.cpp \
symbol_renderer.cpp \
circle_info.cpp \
area_renderer.cpp
HEADERS += \
internal/opengl.hpp \
yg.hpp \
vertex.hpp \
resource_manager.hpp \
texture.hpp \
skin.hpp \
skin_loader.hpp \
pen_info.hpp \
resource_style.hpp \
color.hpp \
memento.hpp \
framebuffer.hpp \
vertexbuffer.hpp \
indexbuffer.hpp \
utils.hpp \
renderbuffer.hpp \
base_texture.hpp \
managed_texture.hpp \
pbuffer_texture.hpp \
fence.hpp \
thread_renderer.hpp \
rendercontext.hpp \
render_command.hpp \
blitter.hpp \
clipper.hpp \
renderer.hpp \
render_state.hpp \
geometry_renderer.hpp \
skin_page.hpp \
storage.hpp \
render_state_updater.hpp \
render_target.hpp \
glyph_cache.hpp \
data_formats.hpp \
glyph_cache_impl.hpp \
ft2_debug.hpp \
text_renderer.hpp \
geometry_batcher.hpp \
screen.hpp \
layer_manager.hpp \
gpu_state.hpp \
defines.hpp \
path_renderer.hpp \
shape_renderer.hpp \
symbol_renderer.hpp \
circle_info.hpp \
area_renderer.hpp
!iphonesimulator-g++42 {
!iphonedevice-g++42 {
!bada-simulator {
!bada-device {
HEADERS += internal/opengl_win32.hpp
SOURCES += internal/opengl_win32.cpp
}
}
}
}
|