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/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <cstdint> // for std::int32_t
#include "fbgemm/FbgemmBuild.h"
namespace fbgemm {
/**
* @brief Sum a given vector.
*/
FBGEMM_API std::int32_t reduceAvx2(const std::uint8_t* A, int len);
/**
* @brief Transpose 8 rows from source matrix.
*/
void transpose_8rows(
int N,
const uint8_t* src,
int ld_src,
uint8_t* dst,
int ld_dst);
/**
* @brief avx2 part of the spmdm code.
*/
void spmdmKernelAvx2(
int N,
const uint8_t* A_buffer,
const int32_t* colptr,
const int8_t* values,
const int16_t* rowidx,
int32_t* C_buffer);
} // namespace fbgemm
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