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#pragma once
#include "cpu_type.h"
#include <stdint.h>
// 8 bit is in ssse3_gemm.h
namespace intgemm {
// This should be pure SSE2 (and below).
struct SSE2_16bit {
typedef int16_t Integer;
// Currently A is prepared by quantization but this could theoretically change.
static inline void PrepareA(const float *input, int16_t *output, float quant_mult, int rows, int cols) {
Quantize(input, output, quant_mult, rows * cols);
}
static void Quantize(const float *input, int16_t *output, float quant_mult, int size);
// Tile size for B; B must be a multiple of this block size.
static const int kBTileRow = 8;
static const int kBTileCol = 8;
static void PrepareB(const float *input, int16_t *output, float quant_mult, int rows, int cols);
static void Multiply(const int16_t *A, const int16_t *B, float *C, float unquant_mult, int A_rows, int width, int B_cols);
static const char *const kName;
static const CPUType kUses = CPU_SSE2;
};
} // namespace intgemm
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