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Diffstat (limited to 'libs/bower_components/materialize/extras/noUiSlider/nouislider.js')
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+++ b/libs/bower_components/materialize/extras/noUiSlider/nouislider.js
@@ -0,0 +1,1666 @@
+/*!
+ * Materialize v0.97.6 (http://materializecss.com)
+ * Copyright 2014-2015 Materialize
+ * MIT License (https://raw.githubusercontent.com/Dogfalo/materialize/master/LICENSE)
+ */
+// wNumb
+(function(){function r(b){return b.split("").reverse().join("")}function s(b,f,c){if((b[f]||b[c])&&b[f]===b[c])throw Error(f);}function v(b,f,c,d,e,p,q,k,l,h,n,a){q=a;var m,g=n="";p&&(a=p(a));if("number"!==typeof a||!isFinite(a))return!1;b&&0===parseFloat(a.toFixed(b))&&(a=0);0>a&&(m=!0,a=Math.abs(a));b&&(p=Math.pow(10,b),a=(Math.round(a*p)/p).toFixed(b));a=a.toString();-1!==a.indexOf(".")&&(b=a.split("."),a=b[0],c&&(n=c+b[1]));f&&(a=r(a).match(/.{1,3}/g),a=r(a.join(r(f))));m&&k&&(g+=k);d&&(g+=d);
+m&&l&&(g+=l);g=g+a+n;e&&(g+=e);h&&(g=h(g,q));return g}function w(b,f,c,d,e,h,q,k,l,r,n,a){var m;b="";n&&(a=n(a));if(!a||"string"!==typeof a)return!1;k&&a.substring(0,k.length)===k&&(a=a.replace(k,""),m=!0);d&&a.substring(0,d.length)===d&&(a=a.replace(d,""));l&&a.substring(0,l.length)===l&&(a=a.replace(l,""),m=!0);e&&a.slice(-1*e.length)===e&&(a=a.slice(0,-1*e.length));f&&(a=a.split(f).join(""));c&&(a=a.replace(c,"."));m&&(b+="-");b=Number((b+a).replace(/[^0-9\.\-.]/g,""));q&&(b=q(b));return"number"===
+typeof b&&isFinite(b)?b:!1}function x(b){var f,c,d,e={};for(f=0;f<h.length;f+=1)c=h[f],d=b[c],void 0===d?e[c]="negative"!==c||e.negativeBefore?"mark"===c&&"."!==e.thousand?".":!1:"-":"decimals"===c?0<d&&8>d&&(e[c]=d):"encoder"===c||"decoder"===c||"edit"===c||"undo"===c?"function"===typeof d&&(e[c]=d):"string"===typeof d&&(e[c]=d);s(e,"mark","thousand");s(e,"prefix","negative");s(e,"prefix","negativeBefore");return e}function u(b,f,c){var d,e=[];for(d=0;d<h.length;d+=1)e.push(b[h[d]]);e.push(c);return f.apply("",
+e)}function t(b){if(!(this instanceof t))return new t(b);"object"===typeof b&&(b=x(b),this.to=function(f){return u(b,v,f)},this.from=function(f){return u(b,w,f)})}var h="decimals thousand mark prefix postfix encoder decoder negativeBefore negative edit undo".split(" ");window.wNumb=t})();
+
+
+/*! nouislider - 8.0.2 - 2015-07-06 13:22:09 */
+
+/*jslint browser: true */
+/*jslint white: true */
+
+(function (factory) {
+
+ if ( typeof define === 'function' && define.amd ) {
+
+ // AMD. Register as an anonymous module.
+ define([], factory);
+
+ } else if ( typeof exports === 'object' ) {
+
+ var fs = require('fs');
+
+ // Node/CommonJS
+ module.exports = factory();
+ module.exports.css = function () {
+ return fs.readFileSync(__dirname + '/nouislider.min.css', 'utf8');
+ };
+
+ } else {
+
+ // Browser globals
+ window.noUiSlider = factory();
+ }
+
+}(function( ){
+
+ 'use strict';
+
+
+ // Removes duplicates from an array.
+ function unique(array) {
+ return array.filter(function(a){
+ return !this[a] ? this[a] = true : false;
+ }, {});
+ }
+
+ // Round a value to the closest 'to'.
+ function closest ( value, to ) {
+ return Math.round(value / to) * to;
+ }
+
+ // Current position of an element relative to the document.
+ function offset ( elem ) {
+
+ var rect = elem.getBoundingClientRect(),
+ doc = elem.ownerDocument,
+ win = doc.defaultView || doc.parentWindow,
+ docElem = doc.documentElement,
+ xOff = win.pageXOffset;
+
+ // getBoundingClientRect contains left scroll in Chrome on Android.
+ // I haven't found a feature detection that proves this. Worst case
+ // scenario on mis-match: the 'tap' feature on horizontal sliders breaks.
+ if ( /webkit.*Chrome.*Mobile/i.test(navigator.userAgent) ) {
+ xOff = 0;
+ }
+
+ return {
+ top: rect.top + win.pageYOffset - docElem.clientTop,
+ left: rect.left + xOff - docElem.clientLeft
+ };
+ }
+
+ // Checks whether a value is numerical.
+ function isNumeric ( a ) {
+ return typeof a === 'number' && !isNaN( a ) && isFinite( a );
+ }
+
+ // Rounds a number to 7 supported decimals.
+ function accurateNumber( number ) {
+ var p = Math.pow(10, 7);
+ return Number((Math.round(number*p)/p).toFixed(7));
+ }
+
+ // Sets a class and removes it after [duration] ms.
+ function addClassFor ( element, className, duration ) {
+ addClass(element, className);
+ setTimeout(function(){
+ removeClass(element, className);
+ }, duration);
+ }
+
+ // Limits a value to 0 - 100
+ function limit ( a ) {
+ return Math.max(Math.min(a, 100), 0);
+ }
+
+ // Wraps a variable as an array, if it isn't one yet.
+ function asArray ( a ) {
+ return Array.isArray(a) ? a : [a];
+ }
+
+ // Counts decimals
+ function countDecimals ( numStr ) {
+ var pieces = numStr.split(".");
+ return pieces.length > 1 ? pieces[1].length : 0;
+ }
+
+ // http://youmightnotneedjquery.com/#add_class
+ function addClass ( el, className ) {
+ if ( el.classList ) {
+ el.classList.add(className);
+ } else {
+ el.className += ' ' + className;
+ }
+ }
+
+ // http://youmightnotneedjquery.com/#remove_class
+ function removeClass ( el, className ) {
+ if ( el.classList ) {
+ el.classList.remove(className);
+ } else {
+ el.className = el.className.replace(new RegExp('(^|\\b)' + className.split(' ').join('|') + '(\\b|$)', 'gi'), ' ');
+ }
+ }
+
+ // http://youmightnotneedjquery.com/#has_class
+ function hasClass ( el, className ) {
+ if ( el.classList ) {
+ el.classList.contains(className);
+ } else {
+ new RegExp('(^| )' + className + '( |$)', 'gi').test(el.className);
+ }
+ }
+
+
+ var
+ // Determine the events to bind. IE11 implements pointerEvents without
+ // a prefix, which breaks compatibility with the IE10 implementation.
+ /** @const */
+ actions = window.navigator.pointerEnabled ? {
+ start: 'pointerdown',
+ move: 'pointermove',
+ end: 'pointerup'
+ } : window.navigator.msPointerEnabled ? {
+ start: 'MSPointerDown',
+ move: 'MSPointerMove',
+ end: 'MSPointerUp'
+ } : {
+ start: 'mousedown touchstart',
+ move: 'mousemove touchmove',
+ end: 'mouseup touchend'
+ },
+ // Re-usable list of classes;
+ /** @const */
+ Classes = [
+/* 0 */ 'noUi-target'
+/* 1 */ ,'noUi-base'
+/* 2 */ ,'noUi-origin'
+/* 3 */ ,'noUi-handle'
+/* 4 */ ,'noUi-horizontal'
+/* 5 */ ,'noUi-vertical'
+/* 6 */ ,'noUi-background'
+/* 7 */ ,'noUi-connect'
+/* 8 */ ,'noUi-ltr'
+/* 9 */ ,'noUi-rtl'
+/* 10 */ ,'noUi-dragable'
+/* 11 */ ,''
+/* 12 */ ,'noUi-state-drag'
+/* 13 */ ,''
+/* 14 */ ,'noUi-state-tap'
+/* 15 */ ,'noUi-active'
+/* 16 */ ,''
+/* 17 */ ,'noUi-stacking'
+ ];
+
+
+// Value calculation
+
+ // Determine the size of a sub-range in relation to a full range.
+ function subRangeRatio ( pa, pb ) {
+ return (100 / (pb - pa));
+ }
+
+ // (percentage) How many percent is this value of this range?
+ function fromPercentage ( range, value ) {
+ return (value * 100) / ( range[1] - range[0] );
+ }
+
+ // (percentage) Where is this value on this range?
+ function toPercentage ( range, value ) {
+ return fromPercentage( range, range[0] < 0 ?
+ value + Math.abs(range[0]) :
+ value - range[0] );
+ }
+
+ // (value) How much is this percentage on this range?
+ function isPercentage ( range, value ) {
+ return ((value * ( range[1] - range[0] )) / 100) + range[0];
+ }
+
+
+// Range conversion
+
+ function getJ ( value, arr ) {
+
+ var j = 1;
+
+ while ( value >= arr[j] ){
+ j += 1;
+ }
+
+ return j;
+ }
+
+ // (percentage) Input a value, find where, on a scale of 0-100, it applies.
+ function toStepping ( xVal, xPct, value ) {
+
+ if ( value >= xVal.slice(-1)[0] ){
+ return 100;
+ }
+
+ var j = getJ( value, xVal ), va, vb, pa, pb;
+
+ va = xVal[j-1];
+ vb = xVal[j];
+ pa = xPct[j-1];
+ pb = xPct[j];
+
+ return pa + (toPercentage([va, vb], value) / subRangeRatio (pa, pb));
+ }
+
+ // (value) Input a percentage, find where it is on the specified range.
+ function fromStepping ( xVal, xPct, value ) {
+
+ // There is no range group that fits 100
+ if ( value >= 100 ){
+ return xVal.slice(-1)[0];
+ }
+
+ var j = getJ( value, xPct ), va, vb, pa, pb;
+
+ va = xVal[j-1];
+ vb = xVal[j];
+ pa = xPct[j-1];
+ pb = xPct[j];
+
+ return isPercentage([va, vb], (value - pa) * subRangeRatio (pa, pb));
+ }
+
+ // (percentage) Get the step that applies at a certain value.
+ function getStep ( xPct, xSteps, snap, value ) {
+
+ if ( value === 100 ) {
+ return value;
+ }
+
+ var j = getJ( value, xPct ), a, b;
+
+ // If 'snap' is set, steps are used as fixed points on the slider.
+ if ( snap ) {
+
+ a = xPct[j-1];
+ b = xPct[j];
+
+ // Find the closest position, a or b.
+ if ((value - a) > ((b-a)/2)){
+ return b;
+ }
+
+ return a;
+ }
+
+ if ( !xSteps[j-1] ){
+ return value;
+ }
+
+ return xPct[j-1] + closest(
+ value - xPct[j-1],
+ xSteps[j-1]
+ );
+ }
+
+
+// Entry parsing
+
+ function handleEntryPoint ( index, value, that ) {
+
+ var percentage;
+
+ // Wrap numerical input in an array.
+ if ( typeof value === "number" ) {
+ value = [value];
+ }
+
+ // Reject any invalid input, by testing whether value is an array.
+ if ( Object.prototype.toString.call( value ) !== '[object Array]' ){
+ throw new Error("noUiSlider: 'range' contains invalid value.");
+ }
+
+ // Covert min/max syntax to 0 and 100.
+ if ( index === 'min' ) {
+ percentage = 0;
+ } else if ( index === 'max' ) {
+ percentage = 100;
+ } else {
+ percentage = parseFloat( index );
+ }
+
+ // Check for correct input.
+ if ( !isNumeric( percentage ) || !isNumeric( value[0] ) ) {
+ throw new Error("noUiSlider: 'range' value isn't numeric.");
+ }
+
+ // Store values.
+ that.xPct.push( percentage );
+ that.xVal.push( value[0] );
+
+ // NaN will evaluate to false too, but to keep
+ // logging clear, set step explicitly. Make sure
+ // not to override the 'step' setting with false.
+ if ( !percentage ) {
+ if ( !isNaN( value[1] ) ) {
+ that.xSteps[0] = value[1];
+ }
+ } else {
+ that.xSteps.push( isNaN(value[1]) ? false : value[1] );
+ }
+ }
+
+ function handleStepPoint ( i, n, that ) {
+
+ // Ignore 'false' stepping.
+ if ( !n ) {
+ return true;
+ }
+
+ // Factor to range ratio
+ that.xSteps[i] = fromPercentage([
+ that.xVal[i]
+ ,that.xVal[i+1]
+ ], n) / subRangeRatio (
+ that.xPct[i],
+ that.xPct[i+1] );
+ }
+
+
+// Interface
+
+ // The interface to Spectrum handles all direction-based
+ // conversions, so the above values are unaware.
+
+ function Spectrum ( entry, snap, direction, singleStep ) {
+
+ this.xPct = [];
+ this.xVal = [];
+ this.xSteps = [ singleStep || false ];
+ this.xNumSteps = [ false ];
+
+ this.snap = snap;
+ this.direction = direction;
+
+ var index, ordered = [ /* [0, 'min'], [1, '50%'], [2, 'max'] */ ];
+
+ // Map the object keys to an array.
+ for ( index in entry ) {
+ if ( entry.hasOwnProperty(index) ) {
+ ordered.push([entry[index], index]);
+ }
+ }
+
+ // Sort all entries by value (numeric sort).
+ ordered.sort(function(a, b) { return a[0] - b[0]; });
+
+ // Convert all entries to subranges.
+ for ( index = 0; index < ordered.length; index++ ) {
+ handleEntryPoint(ordered[index][1], ordered[index][0], this);
+ }
+
+ // Store the actual step values.
+ // xSteps is sorted in the same order as xPct and xVal.
+ this.xNumSteps = this.xSteps.slice(0);
+
+ // Convert all numeric steps to the percentage of the subrange they represent.
+ for ( index = 0; index < this.xNumSteps.length; index++ ) {
+ handleStepPoint(index, this.xNumSteps[index], this);
+ }
+ }
+
+ Spectrum.prototype.getMargin = function ( value ) {
+ return this.xPct.length === 2 ? fromPercentage(this.xVal, value) : false;
+ };
+
+ Spectrum.prototype.toStepping = function ( value ) {
+
+ value = toStepping( this.xVal, this.xPct, value );
+
+ // Invert the value if this is a right-to-left slider.
+ if ( this.direction ) {
+ value = 100 - value;
+ }
+
+ return value;
+ };
+
+ Spectrum.prototype.fromStepping = function ( value ) {
+
+ // Invert the value if this is a right-to-left slider.
+ if ( this.direction ) {
+ value = 100 - value;
+ }
+
+ return accurateNumber(fromStepping( this.xVal, this.xPct, value ));
+ };
+
+ Spectrum.prototype.getStep = function ( value ) {
+
+ // Find the proper step for rtl sliders by search in inverse direction.
+ // Fixes issue #262.
+ if ( this.direction ) {
+ value = 100 - value;
+ }
+
+ value = getStep(this.xPct, this.xSteps, this.snap, value );
+
+ if ( this.direction ) {
+ value = 100 - value;
+ }
+
+ return value;
+ };
+
+ Spectrum.prototype.getApplicableStep = function ( value ) {
+
+ // If the value is 100%, return the negative step twice.
+ var j = getJ(value, this.xPct), offset = value === 100 ? 2 : 1;
+ return [this.xNumSteps[j-2], this.xVal[j-offset], this.xNumSteps[j-offset]];
+ };
+
+ // Outside testing
+ Spectrum.prototype.convert = function ( value ) {
+ return this.getStep(this.toStepping(value));
+ };
+
+/* Every input option is tested and parsed. This'll prevent
+ endless validation in internal methods. These tests are
+ structured with an item for every option available. An
+ option can be marked as required by setting the 'r' flag.
+ The testing function is provided with three arguments:
+ - The provided value for the option;
+ - A reference to the options object;
+ - The name for the option;
+
+ The testing function returns false when an error is detected,
+ or true when everything is OK. It can also modify the option
+ object, to make sure all values can be correctly looped elsewhere. */
+
+ var defaultFormatter = { 'to': function( value ){
+ return value.toFixed(2);
+ }, 'from': Number };
+
+ function testStep ( parsed, entry ) {
+
+ if ( !isNumeric( entry ) ) {
+ throw new Error("noUiSlider: 'step' is not numeric.");
+ }
+
+ // The step option can still be used to set stepping
+ // for linear sliders. Overwritten if set in 'range'.
+ parsed.singleStep = entry;
+ }
+
+ function testRange ( parsed, entry ) {
+
+ // Filter incorrect input.
+ if ( typeof entry !== 'object' || Array.isArray(entry) ) {
+ throw new Error("noUiSlider: 'range' is not an object.");
+ }
+
+ // Catch missing start or end.
+ if ( entry.min === undefined || entry.max === undefined ) {
+ throw new Error("noUiSlider: Missing 'min' or 'max' in 'range'.");
+ }
+
+ parsed.spectrum = new Spectrum(entry, parsed.snap, parsed.dir, parsed.singleStep);
+ }
+
+ function testStart ( parsed, entry ) {
+
+ entry = asArray(entry);
+
+ // Validate input. Values aren't tested, as the public .val method
+ // will always provide a valid location.
+ if ( !Array.isArray( entry ) || !entry.length || entry.length > 2 ) {
+ throw new Error("noUiSlider: 'start' option is incorrect.");
+ }
+
+ // Store the number of handles.
+ parsed.handles = entry.length;
+
+ // When the slider is initialized, the .val method will
+ // be called with the start options.
+ parsed.start = entry;
+ }
+
+ function testSnap ( parsed, entry ) {
+
+ // Enforce 100% stepping within subranges.
+ parsed.snap = entry;
+
+ if ( typeof entry !== 'boolean' ){
+ throw new Error("noUiSlider: 'snap' option must be a boolean.");
+ }
+ }
+
+ function testAnimate ( parsed, entry ) {
+
+ // Enforce 100% stepping within subranges.
+ parsed.animate = entry;
+
+ if ( typeof entry !== 'boolean' ){
+ throw new Error("noUiSlider: 'animate' option must be a boolean.");
+ }
+ }
+
+ function testConnect ( parsed, entry ) {
+
+ if ( entry === 'lower' && parsed.handles === 1 ) {
+ parsed.connect = 1;
+ } else if ( entry === 'upper' && parsed.handles === 1 ) {
+ parsed.connect = 2;
+ } else if ( entry === true && parsed.handles === 2 ) {
+ parsed.connect = 3;
+ } else if ( entry === false ) {
+ parsed.connect = 0;
+ } else {
+ throw new Error("noUiSlider: 'connect' option doesn't match handle count.");
+ }
+ }
+
+ function testOrientation ( parsed, entry ) {
+
+ // Set orientation to an a numerical value for easy
+ // array selection.
+ switch ( entry ){
+ case 'horizontal':
+ parsed.ort = 0;
+ break;
+ case 'vertical':
+ parsed.ort = 1;
+ break;
+ default:
+ throw new Error("noUiSlider: 'orientation' option is invalid.");
+ }
+ }
+
+ function testMargin ( parsed, entry ) {
+
+ if ( !isNumeric(entry) ){
+ throw new Error("noUiSlider: 'margin' option must be numeric.");
+ }
+
+ parsed.margin = parsed.spectrum.getMargin(entry);
+
+ if ( !parsed.margin ) {
+ throw new Error("noUiSlider: 'margin' option is only supported on linear sliders.");
+ }
+ }
+
+ function testLimit ( parsed, entry ) {
+
+ if ( !isNumeric(entry) ){
+ throw new Error("noUiSlider: 'limit' option must be numeric.");
+ }
+
+ parsed.limit = parsed.spectrum.getMargin(entry);
+
+ if ( !parsed.limit ) {
+ throw new Error("noUiSlider: 'limit' option is only supported on linear sliders.");
+ }
+ }
+
+ function testDirection ( parsed, entry ) {
+
+ // Set direction as a numerical value for easy parsing.
+ // Invert connection for RTL sliders, so that the proper
+ // handles get the connect/background classes.
+ switch ( entry ) {
+ case 'ltr':
+ parsed.dir = 0;
+ break;
+ case 'rtl':
+ parsed.dir = 1;
+ parsed.connect = [0,2,1,3][parsed.connect];
+ break;
+ default:
+ throw new Error("noUiSlider: 'direction' option was not recognized.");
+ }
+ }
+
+ function testBehaviour ( parsed, entry ) {
+
+ // Make sure the input is a string.
+ if ( typeof entry !== 'string' ) {
+ throw new Error("noUiSlider: 'behaviour' must be a string containing options.");
+ }
+
+ // Check if the string contains any keywords.
+ // None are required.
+ var tap = entry.indexOf('tap') >= 0,
+ drag = entry.indexOf('drag') >= 0,
+ fixed = entry.indexOf('fixed') >= 0,
+ snap = entry.indexOf('snap') >= 0;
+
+ parsed.events = {
+ tap: tap || snap,
+ drag: drag,
+ fixed: fixed,
+ snap: snap
+ };
+ }
+
+ function testFormat ( parsed, entry ) {
+
+ parsed.format = entry;
+
+ // Any object with a to and from method is supported.
+ if ( typeof entry.to === 'function' && typeof entry.from === 'function' ) {
+ return true;
+ }
+
+ throw new Error( "noUiSlider: 'format' requires 'to' and 'from' methods.");
+ }
+
+ // Test all developer settings and parse to assumption-safe values.
+ function testOptions ( options ) {
+
+ var parsed = {
+ margin: 0,
+ limit: 0,
+ animate: true,
+ format: defaultFormatter
+ }, tests;
+
+ // Tests are executed in the order they are presented here.
+ tests = {
+ 'step': { r: false, t: testStep },
+ 'start': { r: true, t: testStart },
+ 'connect': { r: true, t: testConnect },
+ 'direction': { r: true, t: testDirection },
+ 'snap': { r: false, t: testSnap },
+ 'animate': { r: false, t: testAnimate },
+ 'range': { r: true, t: testRange },
+ 'orientation': { r: false, t: testOrientation },
+ 'margin': { r: false, t: testMargin },
+ 'limit': { r: false, t: testLimit },
+ 'behaviour': { r: true, t: testBehaviour },
+ 'format': { r: false, t: testFormat }
+ };
+
+ var defaults = {
+ 'connect': false,
+ 'direction': 'ltr',
+ 'behaviour': 'tap',
+ 'orientation': 'horizontal'
+ };
+
+ // Set defaults where applicable.
+ Object.keys(defaults).forEach(function ( name ) {
+ if ( options[name] === undefined ) {
+ options[name] = defaults[name];
+ }
+ });
+
+ // Run all options through a testing mechanism to ensure correct
+ // input. It should be noted that options might get modified to
+ // be handled properly. E.g. wrapping integers in arrays.
+ Object.keys(tests).forEach(function( name ){
+
+ var test = tests[name];
+
+ // If the option isn't set, but it is required, throw an error.
+ if ( options[name] === undefined ) {
+
+ if ( test.r ) {
+ throw new Error("noUiSlider: '" + name + "' is required.");
+ }
+
+ return true;
+ }
+
+ test.t( parsed, options[name] );
+ });
+
+ // Forward pips options
+ parsed.pips = options.pips;
+
+ // Pre-define the styles.
+ parsed.style = parsed.ort ? 'top' : 'left';
+
+ return parsed;
+ }
+
+
+ // Delimit proposed values for handle positions.
+ function getPositions ( a, b, delimit ) {
+
+ // Add movement to current position.
+ var c = a + b[0], d = a + b[1];
+
+ // Only alter the other position on drag,
+ // not on standard sliding.
+ if ( delimit ) {
+ if ( c < 0 ) {
+ d += Math.abs(c);
+ }
+ if ( d > 100 ) {
+ c -= ( d - 100 );
+ }
+
+ // Limit values to 0 and 100.
+ return [limit(c), limit(d)];
+ }
+
+ return [c,d];
+ }
+
+ // Provide a clean event with standardized offset values.
+ function fixEvent ( e ) {
+
+ // Prevent scrolling and panning on touch events, while
+ // attempting to slide. The tap event also depends on this.
+ e.preventDefault();
+
+ // Filter the event to register the type, which can be
+ // touch, mouse or pointer. Offset changes need to be
+ // made on an event specific basis.
+ var touch = e.type.indexOf('touch') === 0,
+ mouse = e.type.indexOf('mouse') === 0,
+ pointer = e.type.indexOf('pointer') === 0,
+ x,y, event = e;
+
+ // IE10 implemented pointer events with a prefix;
+ if ( e.type.indexOf('MSPointer') === 0 ) {
+ pointer = true;
+ }
+
+ if ( touch ) {
+ // noUiSlider supports one movement at a time,
+ // so we can select the first 'changedTouch'.
+ x = e.changedTouches[0].pageX;
+ y = e.changedTouches[0].pageY;
+ }
+
+ if ( mouse || pointer ) {
+ x = e.clientX + window.pageXOffset;
+ y = e.clientY + window.pageYOffset;
+ }
+
+ event.points = [x, y];
+ event.cursor = mouse || pointer; // Fix #435
+
+ return event;
+ }
+
+ // Append a handle to the base.
+ function addHandle ( direction, index ) {
+
+ var origin = document.createElement('div'),
+ handle = document.createElement('div'),
+ additions = [ '-lower', '-upper' ];
+
+ if ( direction ) {
+ additions.reverse();
+ }
+
+ addClass(handle, Classes[3]);
+ addClass(handle, Classes[3] + additions[index]);
+
+ addClass(origin, Classes[2]);
+ origin.appendChild(handle);
+
+ return origin;
+ }
+
+ // Add the proper connection classes.
+ function addConnection ( connect, target, handles ) {
+
+ // Apply the required connection classes to the elements
+ // that need them. Some classes are made up for several
+ // segments listed in the class list, to allow easy
+ // renaming and provide a minor compression benefit.
+ switch ( connect ) {
+ case 1: addClass(target, Classes[7]);
+ addClass(handles[0], Classes[6]);
+ break;
+ case 3: addClass(handles[1], Classes[6]);
+ /* falls through */
+ case 2: addClass(handles[0], Classes[7]);
+ /* falls through */
+ case 0: addClass(target, Classes[6]);
+ break;
+ }
+ }
+
+ // Add handles to the slider base.
+ function addHandles ( nrHandles, direction, base ) {
+
+ var index, handles = [];
+
+ // Append handles.
+ for ( index = 0; index < nrHandles; index += 1 ) {
+
+ // Keep a list of all added handles.
+ handles.push( base.appendChild(addHandle( direction, index )) );
+ }
+
+ return handles;
+ }
+
+ // Initialize a single slider.
+ function addSlider ( direction, orientation, target ) {
+
+ // Apply classes and data to the target.
+ addClass(target, Classes[0]);
+ addClass(target, Classes[8 + direction]);
+ addClass(target, Classes[4 + orientation]);
+
+ var div = document.createElement('div');
+ addClass(div, Classes[1]);
+ target.appendChild(div);
+ return div;
+ }
+
+
+function closure ( target, options ){
+
+ // All variables local to 'closure' are prefixed with 'scope_'
+ var scope_Target = target,
+ scope_Locations = [-1, -1],
+ scope_Base,
+ scope_Handles,
+ scope_Spectrum = options.spectrum,
+ scope_Values = [],
+ scope_Events = {};
+
+
+ function getGroup ( mode, values, stepped ) {
+
+ // Use the range.
+ if ( mode === 'range' || mode === 'steps' ) {
+ return scope_Spectrum.xVal;
+ }
+
+ if ( mode === 'count' ) {
+
+ // Divide 0 - 100 in 'count' parts.
+ var spread = ( 100 / (values-1) ), v, i = 0;
+ values = [];
+
+ // List these parts and have them handled as 'positions'.
+ while ((v=i++*spread) <= 100 ) {
+ values.push(v);
+ }
+
+ mode = 'positions';
+ }
+
+ if ( mode === 'positions' ) {
+
+ // Map all percentages to on-range values.
+ return values.map(function( value ){
+ return scope_Spectrum.fromStepping( stepped ? scope_Spectrum.getStep( value ) : value );
+ });
+ }
+
+ if ( mode === 'values' ) {
+
+ // If the value must be stepped, it needs to be converted to a percentage first.
+ if ( stepped ) {
+
+ return values.map(function( value ){
+
+ // Convert to percentage, apply step, return to value.
+ return scope_Spectrum.fromStepping( scope_Spectrum.getStep( scope_Spectrum.toStepping( value ) ) );
+ });
+
+ }
+
+ // Otherwise, we can simply use the values.
+ return values;
+ }
+ }
+
+ function generateSpread ( density, mode, group ) {
+
+ var originalSpectrumDirection = scope_Spectrum.direction,
+ indexes = {},
+ firstInRange = scope_Spectrum.xVal[0],
+ lastInRange = scope_Spectrum.xVal[scope_Spectrum.xVal.length-1],
+ ignoreFirst = false,
+ ignoreLast = false,
+ prevPct = 0;
+
+ // This function loops the spectrum in an ltr linear fashion,
+ // while the toStepping method is direction aware. Trick it into
+ // believing it is ltr.
+ scope_Spectrum.direction = 0;
+
+ // Create a copy of the group, sort it and filter away all duplicates.
+ group = unique(group.slice().sort(function(a, b){ return a - b; }));
+
+ // Make sure the range starts with the first element.
+ if ( group[0] !== firstInRange ) {
+ group.unshift(firstInRange);
+ ignoreFirst = true;
+ }
+
+ // Likewise for the last one.
+ if ( group[group.length - 1] !== lastInRange ) {
+ group.push(lastInRange);
+ ignoreLast = true;
+ }
+
+ group.forEach(function ( current, index ) {
+
+ // Get the current step and the lower + upper positions.
+ var step, i, q,
+ low = current,
+ high = group[index+1],
+ newPct, pctDifference, pctPos, type,
+ steps, realSteps, stepsize;
+
+ // When using 'steps' mode, use the provided steps.
+ // Otherwise, we'll step on to the next subrange.
+ if ( mode === 'steps' ) {
+ step = scope_Spectrum.xNumSteps[ index ];
+ }
+
+ // Default to a 'full' step.
+ if ( !step ) {
+ step = high-low;
+ }
+
+ // Low can be 0, so test for false. If high is undefined,
+ // we are at the last subrange. Index 0 is already handled.
+ if ( low === false || high === undefined ) {
+ return;
+ }
+
+ // Find all steps in the subrange.
+ for ( i = low; i <= high; i += step ) {
+
+ // Get the percentage value for the current step,
+ // calculate the size for the subrange.
+ newPct = scope_Spectrum.toStepping( i );
+ pctDifference = newPct - prevPct;
+
+ steps = pctDifference / density;
+ realSteps = Math.round(steps);
+
+ // This ratio represents the ammount of percentage-space a point indicates.
+ // For a density 1 the points/percentage = 1. For density 2, that percentage needs to be re-devided.
+ // Round the percentage offset to an even number, then divide by two
+ // to spread the offset on both sides of the range.
+ stepsize = pctDifference/realSteps;
+
+ // Divide all points evenly, adding the correct number to this subrange.
+ // Run up to <= so that 100% gets a point, event if ignoreLast is set.
+ for ( q = 1; q <= realSteps; q += 1 ) {
+
+ // The ratio between the rounded value and the actual size might be ~1% off.
+ // Correct the percentage offset by the number of points
+ // per subrange. density = 1 will result in 100 points on the
+ // full range, 2 for 50, 4 for 25, etc.
+ pctPos = prevPct + ( q * stepsize );
+ indexes[pctPos.toFixed(5)] = ['x', 0];
+ }
+
+ // Determine the point type.
+ type = (group.indexOf(i) > -1) ? 1 : ( mode === 'steps' ? 2 : 0 );
+
+ // Enforce the 'ignoreFirst' option by overwriting the type for 0.
+ if ( !index && ignoreFirst ) {
+ type = 0;
+ }
+
+ if ( !(i === high && ignoreLast)) {
+ // Mark the 'type' of this point. 0 = plain, 1 = real value, 2 = step value.
+ indexes[newPct.toFixed(5)] = [i, type];
+ }
+
+ // Update the percentage count.
+ prevPct = newPct;
+ }
+ });
+
+ // Reset the spectrum.
+ scope_Spectrum.direction = originalSpectrumDirection;
+
+ return indexes;
+ }
+
+ function addMarking ( spread, filterFunc, formatter ) {
+
+ var style = ['horizontal', 'vertical'][options.ort],
+ element = document.createElement('div');
+
+ addClass(element, 'noUi-pips');
+ addClass(element, 'noUi-pips-' + style);
+
+ function getSize( type ){
+ return [ '-normal', '-large', '-sub' ][type];
+ }
+
+ function getTags( offset, source, values ) {
+ return 'class="' + source + ' ' +
+ source + '-' + style + ' ' +
+ source + getSize(values[1]) +
+ '" style="' + options.style + ': ' + offset + '%"';
+ }
+
+ function addSpread ( offset, values ){
+
+ if ( scope_Spectrum.direction ) {
+ offset = 100 - offset;
+ }
+
+ // Apply the filter function, if it is set.
+ values[1] = (values[1] && filterFunc) ? filterFunc(values[0], values[1]) : values[1];
+
+ // Add a marker for every point
+ element.innerHTML += '<div ' + getTags(offset, 'noUi-marker', values) + '></div>';
+
+ // Values are only appended for points marked '1' or '2'.
+ if ( values[1] ) {
+ element.innerHTML += '<div '+getTags(offset, 'noUi-value', values)+'>' + formatter.to(values[0]) + '</div>';
+ }
+ }
+
+ // Append all points.
+ Object.keys(spread).forEach(function(a){
+ addSpread(a, spread[a]);
+ });
+
+ return element;
+ }
+
+ function pips ( grid ) {
+
+ var mode = grid.mode,
+ density = grid.density || 1,
+ filter = grid.filter || false,
+ values = grid.values || false,
+ stepped = grid.stepped || false,
+ group = getGroup( mode, values, stepped ),
+ spread = generateSpread( density, mode, group ),
+ format = grid.format || {
+ to: Math.round
+ };
+
+ return scope_Target.appendChild(addMarking(
+ spread,
+ filter,
+ format
+ ));
+ }
+
+
+ // Shorthand for base dimensions.
+ function baseSize ( ) {
+ return scope_Base['offset' + ['Width', 'Height'][options.ort]];
+ }
+
+ // External event handling
+ function fireEvent ( event, handleNumber ) {
+
+ if ( handleNumber !== undefined ) {
+ handleNumber = Math.abs(handleNumber - options.dir);
+ }
+
+ Object.keys(scope_Events).forEach(function( targetEvent ) {
+
+ var eventType = targetEvent.split('.')[0];
+
+ if ( event === eventType ) {
+ scope_Events[targetEvent].forEach(function( callback ) {
+ // .reverse is in place
+ // Return values as array, so arg_1[arg_2] is always valid.
+ callback( asArray(valueGet()), handleNumber, inSliderOrder(Array.prototype.slice.call(scope_Values)) );
+ });
+ }
+ });
+ }
+
+ // Returns the input array, respecting the slider direction configuration.
+ function inSliderOrder ( values ) {
+
+ // If only one handle is used, return a single value.
+ if ( values.length === 1 ){
+ return values[0];
+ }
+
+ if ( options.dir ) {
+ return values.reverse();
+ }
+
+ return values;
+ }
+
+
+ // Handler for attaching events trough a proxy.
+ function attach ( events, element, callback, data ) {
+
+ // This function can be used to 'filter' events to the slider.
+ // element is a node, not a nodeList
+
+ var method = function ( e ){
+
+ if ( scope_Target.hasAttribute('disabled') ) {
+ return false;
+ }
+
+ // Stop if an active 'tap' transition is taking place.
+ if ( hasClass(scope_Target, Classes[14]) ) {
+ return false;
+ }
+
+ e = fixEvent(e);
+
+ // Ignore right or middle clicks on start #454
+ if ( events === actions.start && e.buttons !== undefined && e.buttons > 1 ) {
+ return false;
+ }
+
+ e.calcPoint = e.points[ options.ort ];
+
+ // Call the event handler with the event [ and additional data ].
+ callback ( e, data );
+
+ }, methods = [];
+
+ // Bind a closure on the target for every event type.
+ events.split(' ').forEach(function( eventName ){
+ element.addEventListener(eventName, method, false);
+ methods.push([eventName, method]);
+ });
+
+ return methods;
+ }
+
+ // Handle movement on document for handle and range drag.
+ function move ( event, data ) {
+
+ var handles = data.handles || scope_Handles, positions, state = false,
+ proposal = ((event.calcPoint - data.start) * 100) / baseSize(),
+ handleNumber = handles[0] === scope_Handles[0] ? 0 : 1, i;
+
+ // Calculate relative positions for the handles.
+ positions = getPositions( proposal, data.positions, handles.length > 1);
+
+ state = setHandle ( handles[0], positions[handleNumber], handles.length === 1 );
+
+ if ( handles.length > 1 ) {
+
+ state = setHandle ( handles[1], positions[handleNumber?0:1], false ) || state;
+
+ if ( state ) {
+ // fire for both handles
+ for ( i = 0; i < data.handles.length; i++ ) {
+ fireEvent('slide', i);
+ }
+ }
+ } else if ( state ) {
+ // Fire for a single handle
+ fireEvent('slide', handleNumber);
+ }
+ }
+
+ // Unbind move events on document, call callbacks.
+ function end ( event, data ) {
+
+ // The handle is no longer active, so remove the class.
+ var active = scope_Base.getElementsByClassName(Classes[15]),
+ handleNumber = data.handles[0] === scope_Handles[0] ? 0 : 1;
+
+ if ( active.length ) {
+ removeClass(active[0], Classes[15]);
+ }
+
+ // Remove cursor styles and text-selection events bound to the body.
+ if ( event.cursor ) {
+ document.body.style.cursor = '';
+ document.body.removeEventListener('selectstart', document.body.noUiListener);
+ }
+
+ var d = document.documentElement;
+
+ // Unbind the move and end events, which are added on 'start'.
+ d.noUiListeners.forEach(function( c ) {
+ d.removeEventListener(c[0], c[1]);
+ });
+
+ // Remove dragging class.
+ removeClass(scope_Target, Classes[12]);
+
+ // Fire the change and set events.
+ fireEvent('set', handleNumber);
+ fireEvent('change', handleNumber);
+ }
+
+ // Bind move events on document.
+ function start ( event, data ) {
+
+ var d = document.documentElement;
+
+ // Mark the handle as 'active' so it can be styled.
+ if ( data.handles.length === 1 ) {
+ addClass(data.handles[0].children[0], Classes[15]);
+
+ // Support 'disabled' handles
+ if ( data.handles[0].hasAttribute('disabled') ) {
+ return false;
+ }
+ }
+
+ // A drag should never propagate up to the 'tap' event.
+ event.stopPropagation();
+
+ // Attach the move and end events.
+ var moveEvent = attach(actions.move, d, move, {
+ start: event.calcPoint,
+ handles: data.handles,
+ positions: [
+ scope_Locations[0],
+ scope_Locations[scope_Handles.length - 1]
+ ]
+ }), endEvent = attach(actions.end, d, end, {
+ handles: data.handles
+ });
+
+ d.noUiListeners = moveEvent.concat(endEvent);
+
+ // Text selection isn't an issue on touch devices,
+ // so adding cursor styles can be skipped.
+ if ( event.cursor ) {
+
+ // Prevent the 'I' cursor and extend the range-drag cursor.
+ document.body.style.cursor = getComputedStyle(event.target).cursor;
+
+ // Mark the target with a dragging state.
+ if ( scope_Handles.length > 1 ) {
+ addClass(scope_Target, Classes[12]);
+ }
+
+ var f = function(){
+ return false;
+ };
+
+ document.body.noUiListener = f;
+
+ // Prevent text selection when dragging the handles.
+ document.body.addEventListener('selectstart', f, false);
+ }
+ }
+
+ // Move closest handle to tapped location.
+ function tap ( event ) {
+
+ var location = event.calcPoint, total = 0, handleNumber, to;
+
+ // The tap event shouldn't propagate up and cause 'edge' to run.
+ event.stopPropagation();
+
+ // Add up the handle offsets.
+ scope_Handles.forEach(function(a){
+ total += offset(a)[ options.style ];
+ });
+
+ // Find the handle closest to the tapped position.
+ handleNumber = ( location < total/2 || scope_Handles.length === 1 ) ? 0 : 1;
+
+ location -= offset(scope_Base)[ options.style ];
+
+ // Calculate the new position.
+ to = ( location * 100 ) / baseSize();
+
+ if ( !options.events.snap ) {
+ // Flag the slider as it is now in a transitional state.
+ // Transition takes 300 ms, so re-enable the slider afterwards.
+ addClassFor( scope_Target, Classes[14], 300 );
+ }
+
+ // Support 'disabled' handles
+ if ( scope_Handles[handleNumber].hasAttribute('disabled') ) {
+ return false;
+ }
+
+ // Find the closest handle and calculate the tapped point.
+ // The set handle to the new position.
+ setHandle( scope_Handles[handleNumber], to );
+
+ fireEvent('slide', handleNumber);
+ fireEvent('set', handleNumber);
+ fireEvent('change', handleNumber);
+
+ if ( options.events.snap ) {
+ start(event, { handles: [scope_Handles[total]] });
+ }
+ }
+
+ // Attach events to several slider parts.
+ function events ( behaviour ) {
+
+ var i, drag;
+
+ // Attach the standard drag event to the handles.
+ if ( !behaviour.fixed ) {
+
+ for ( i = 0; i < scope_Handles.length; i += 1 ) {
+
+ // These events are only bound to the visual handle
+ // element, not the 'real' origin element.
+ attach ( actions.start, scope_Handles[i].children[0], start, {
+ handles: [ scope_Handles[i] ]
+ });
+ }
+ }
+
+ // Attach the tap event to the slider base.
+ if ( behaviour.tap ) {
+
+ attach ( actions.start, scope_Base, tap, {
+ handles: scope_Handles
+ });
+ }
+
+ // Make the range dragable.
+ if ( behaviour.drag ){
+
+ drag = [scope_Base.getElementsByClassName( Classes[7] )[0]];
+ addClass(drag[0], Classes[10]);
+
+ // When the range is fixed, the entire range can
+ // be dragged by the handles. The handle in the first
+ // origin will propagate the start event upward,
+ // but it needs to be bound manually on the other.
+ if ( behaviour.fixed ) {
+ drag.push(scope_Handles[(drag[0] === scope_Handles[0] ? 1 : 0)].children[0]);
+ }
+
+ drag.forEach(function( element ) {
+ attach ( actions.start, element, start, {
+ handles: scope_Handles
+ });
+ });
+ }
+ }
+
+
+ // Test suggested values and apply margin, step.
+ function setHandle ( handle, to, noLimitOption ) {
+
+ var trigger = handle !== scope_Handles[0] ? 1 : 0,
+ lowerMargin = scope_Locations[0] + options.margin,
+ upperMargin = scope_Locations[1] - options.margin,
+ lowerLimit = scope_Locations[0] + options.limit,
+ upperLimit = scope_Locations[1] - options.limit;
+
+ // For sliders with multiple handles,
+ // limit movement to the other handle.
+ // Apply the margin option by adding it to the handle positions.
+ if ( scope_Handles.length > 1 ) {
+ to = trigger ? Math.max( to, lowerMargin ) : Math.min( to, upperMargin );
+ }
+
+ // The limit option has the opposite effect, limiting handles to a
+ // maximum distance from another. Limit must be > 0, as otherwise
+ // handles would be unmoveable. 'noLimitOption' is set to 'false'
+ // for the .val() method, except for pass 4/4.
+ if ( noLimitOption !== false && options.limit && scope_Handles.length > 1 ) {
+ to = trigger ? Math.min ( to, lowerLimit ) : Math.max( to, upperLimit );
+ }
+
+ // Handle the step option.
+ to = scope_Spectrum.getStep( to );
+
+ // Limit to 0/100 for .val input, trim anything beyond 7 digits, as
+ // JavaScript has some issues in its floating point implementation.
+ to = limit(parseFloat(to.toFixed(7)));
+
+ // Return false if handle can't move.
+ if ( to === scope_Locations[trigger] ) {
+ return false;
+ }
+
+ // Set the handle to the new position.
+ handle.style[options.style] = to + '%';
+
+ // Force proper handle stacking
+ if ( !handle.previousSibling ) {
+ removeClass(handle, Classes[17]);
+ if ( to > 50 ) {
+ addClass(handle, Classes[17]);
+ }
+ }
+
+ // Update locations.
+ scope_Locations[trigger] = to;
+
+ // Convert the value to the slider stepping/range.
+ scope_Values[trigger] = scope_Spectrum.fromStepping( to );
+
+ fireEvent('update', trigger);
+
+ return true;
+ }
+
+ // Loop values from value method and apply them.
+ function setValues ( count, values ) {
+
+ var i, trigger, to;
+
+ // With the limit option, we'll need another limiting pass.
+ if ( options.limit ) {
+ count += 1;
+ }
+
+ // If there are multiple handles to be set run the setting
+ // mechanism twice for the first handle, to make sure it
+ // can be bounced of the second one properly.
+ for ( i = 0; i < count; i += 1 ) {
+
+ trigger = i%2;
+
+ // Get the current argument from the array.
+ to = values[trigger];
+
+ // Setting with null indicates an 'ignore'.
+ // Inputting 'false' is invalid.
+ if ( to !== null && to !== false ) {
+
+ // If a formatted number was passed, attemt to decode it.
+ if ( typeof to === 'number' ) {
+ to = String(to);
+ }
+
+ to = options.format.from( to );
+
+ // Request an update for all links if the value was invalid.
+ // Do so too if setting the handle fails.
+ if ( to === false || isNaN(to) || setHandle( scope_Handles[trigger], scope_Spectrum.toStepping( to ), i === (3 - options.dir) ) === false ) {
+ fireEvent('update', trigger);
+ }
+ }
+ }
+ }
+
+ // Set the slider value.
+ function valueSet ( input ) {
+
+ var count, values = asArray( input ), i;
+
+ // The RTL settings is implemented by reversing the front-end,
+ // internal mechanisms are the same.
+ if ( options.dir && options.handles > 1 ) {
+ values.reverse();
+ }
+
+ // Animation is optional.
+ // Make sure the initial values where set before using animated placement.
+ if ( options.animate && scope_Locations[0] !== -1 ) {
+ addClassFor( scope_Target, Classes[14], 300 );
+ }
+
+ // Determine how often to set the handles.
+ count = scope_Handles.length > 1 ? 3 : 1;
+
+ if ( values.length === 1 ) {
+ count = 1;
+ }
+
+ setValues ( count, values );
+
+ // Fire the 'set' event for both handles.
+ for ( i = 0; i < scope_Handles.length; i++ ) {
+ fireEvent('set', i);
+ }
+ }
+
+ // Get the slider value.
+ function valueGet ( ) {
+
+ var i, retour = [];
+
+ // Get the value from all handles.
+ for ( i = 0; i < options.handles; i += 1 ){
+ retour[i] = options.format.to( scope_Values[i] );
+ }
+
+ return inSliderOrder( retour );
+ }
+
+ // Removes classes from the root and empties it.
+ function destroy ( ) {
+ Classes.forEach(function(cls){
+ if ( !cls ) { return; } // Ignore empty classes
+ removeClass(scope_Target, cls);
+ });
+ scope_Target.innerHTML = '';
+ delete scope_Target.noUiSlider;
+ }
+
+ // Get the current step size for the slider.
+ function getCurrentStep ( ) {
+
+ // Check all locations, map them to their stepping point.
+ // Get the step point, then find it in the input list.
+ var retour = scope_Locations.map(function( location, index ){
+
+ var step = scope_Spectrum.getApplicableStep( location ),
+
+ // As per #391, the comparison for the decrement step can have some rounding issues.
+ // Round the value to the precision used in the step.
+ stepDecimals = countDecimals(String(step[2])),
+
+ // Get the current numeric value
+ value = scope_Values[index],
+
+ // To move the slider 'one step up', the current step value needs to be added.
+ // Use null if we are at the maximum slider value.
+ increment = location === 100 ? null : step[2],
+
+ // Going 'one step down' might put the slider in a different sub-range, so we
+ // need to switch between the current or the previous step.
+ prev = Number((value - step[2]).toFixed(stepDecimals)),
+
+ // If the value fits the step, return the current step value. Otherwise, use the
+ // previous step. Return null if the slider is at its minimum value.
+ decrement = location === 0 ? null : (prev >= step[1]) ? step[2] : (step[0] || false);
+
+ return [decrement, increment];
+ });
+
+ // Return values in the proper order.
+ return inSliderOrder( retour );
+ }
+
+ // Attach an event to this slider, possibly including a namespace
+ function bindEvent ( namespacedEvent, callback ) {
+ scope_Events[namespacedEvent] = scope_Events[namespacedEvent] || [];
+ scope_Events[namespacedEvent].push(callback);
+
+ // If the event bound is 'update,' fire it immediately for all handles.
+ if ( namespacedEvent.split('.')[0] === 'update' ) {
+ scope_Handles.forEach(function(a, index){
+ fireEvent('update', index);
+ });
+ }
+ }
+
+ // Undo attachment of event
+ function removeEvent ( namespacedEvent ) {
+
+ var event = namespacedEvent.split('.')[0],
+ namespace = namespacedEvent.substring(event.length);
+
+ Object.keys(scope_Events).forEach(function( bind ){
+
+ var tEvent = bind.split('.')[0],
+ tNamespace = bind.substring(tEvent.length);
+
+ if ( (!event || event === tEvent) && (!namespace || namespace === tNamespace) ) {
+ delete scope_Events[bind];
+ }
+ });
+ }
+
+
+ // Throw an error if the slider was already initialized.
+ if ( scope_Target.noUiSlider ) {
+ throw new Error('Slider was already initialized.');
+ }
+
+
+ // Create the base element, initialise HTML and set classes.
+ // Add handles and links.
+ scope_Base = addSlider( options.dir, options.ort, scope_Target );
+ scope_Handles = addHandles( options.handles, options.dir, scope_Base );
+
+ // Set the connect classes.
+ addConnection ( options.connect, scope_Target, scope_Handles );
+
+ // Attach user events.
+ events( options.events );
+
+ if ( options.pips ) {
+ pips(options.pips);
+ }
+
+ return {
+ destroy: destroy,
+ steps: getCurrentStep,
+ on: bindEvent,
+ off: removeEvent,
+ get: valueGet,
+ set: valueSet
+ };
+
+}
+
+
+ // Run the standard initializer
+ function initialize ( target, originalOptions ) {
+
+ if ( !target.nodeName ) {
+ throw new Error('noUiSlider.create requires a single element.');
+ }
+
+ // Test the options and create the slider environment;
+ var options = testOptions( originalOptions, target ),
+ slider = closure( target, options );
+
+ // Use the public value method to set the start values.
+ slider.set(options.start);
+
+ target.noUiSlider = slider;
+
+ if (originalOptions.tooltips === true || originalOptions.tooltips === undefined) {
+ // Tooltips
+ var tipHandles = target.getElementsByClassName('noUi-handle'),
+ tooltips = [];
+
+ // Add divs to the slider handles.
+ for ( var i = 0; i < tipHandles.length; i++ ){
+ tooltips[i] = document.createElement('div');
+ tipHandles[i].appendChild(tooltips[i]);
+ // Add a class for styling
+ tooltips[i].className += 'range-label';
+ // Add additional markup
+ tooltips[i].innerHTML = '<span></span>';
+ // Replace the tooltip reference with the span we just added
+ tooltips[i] = tooltips[i].getElementsByTagName('span')[0];
+ }
+
+
+ // When the slider changes, write the value to the tooltips.
+ target.noUiSlider.on('update', function( values, handle ){
+
+ tooltips[handle].innerHTML = values[handle];
+ });
+ }
+ }
+
+ // Use an object instead of a function for future expansibility;
+ return {
+ create: initialize
+ };
+
+})); \ No newline at end of file