# Microsoft Developer Studio Project File - Name="Ext2Mgr" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=Ext2Mgr - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Ext2Mgr.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Ext2Mgr.mak" CFG="Ext2Mgr - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Ext2Mgr - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "Ext2Mgr - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "Ext2Mgr" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "Ext2Mgr - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /Od /I "c:\winddk\3790\inc\w2k" /I "c:\winddk\3790\inc\ddk\w2k" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_WINNT" /D _WIN32_WINNT=0x0500 /FR /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 ntdll.lib setupapi.lib /nologo /subsystem:windows /machine:I386 /libpath:"c:\winddk\3790\lib\w2k\i386" !ELSEIF "$(CFG)" == "Ext2Mgr - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MDd /w /W0 /Gm /GX /ZI /Od /I "c:\winddk\3790\inc\ddk\w2k" /I "c:\winddk\3790\inc\w2k" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_WINNT" /D "WIN32" /D _WIN32_WINNT=0x0500 /FR /Yu"stdafx.h" /FD /I /Zm500 /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 ntdll.lib setupapi.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:"c:\winddk\3790\lib\w2k\i386" # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "Ext2Mgr - Win32 Release" # Name "Ext2Mgr - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\DelDeadLetter.cpp # End Source File # Begin Source File SOURCE=.\DiskBox.cpp # End Source File # Begin Source File SOURCE=.\Donate.cpp # End Source File # Begin Source File SOURCE=.\enumDisk.cpp # End Source File # Begin Source File SOURCE=.\Ext2Attribute.cpp # End Source File # Begin Source File SOURCE=.\Ext2Mgr.cpp # End Source File # Begin Source File SOURCE=.\Ext2Mgr.rc # End Source File # Begin Source File SOURCE=.\Ext2MgrDlg.cpp # End Source File # Begin Source File SOURCE=.\HyperLink.cpp # End Source File # Begin Source File SOURCE=.\MountPoints.cpp # End Source File # Begin Source File SOURCE=.\PartBox.cpp # End Source File # Begin Source File SOURCE=.\PartitionType.cpp # End Source File # Begin Source File SOURCE=.\PerfStatDlg.cpp # End Source File # Begin Source File SOURCE=.\Properties.cpp # End Source File # Begin Source File SOURCE=.\SelectDrvLetter.cpp # End Source File # Begin Source File SOURCE=.\ServiceManage.cpp # End Source File # Begin Source File SOURCE=.\Splash.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\SysTray.cpp # End Source File # Begin Source File SOURCE=.\Toolbar.cpp # End Source File # Begin Source File SOURCE=.\TreeList.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\DelDeadLetter.h # End Source File # Begin Source File SOURCE=.\DiskBox.h # End Source File # Begin Source File SOURCE=.\Donate.h # End Source File # Begin Source File SOURCE=.\enumDisk.h # End Source File # Begin Source File SOURCE=.\Ext2Attribute.h # End Source File # Begin Source File SOURCE=.\ext2fs.h # End Source File # Begin Source File SOURCE=.\Ext2Mgr.h # End Source File # Begin Source File SOURCE=.\Ext2MgrDlg.h # End Source File # Begin Source File SOURCE=.\HyperLink.h # End Source File # Begin Source File SOURCE=.\MountPoints.h # End Source File # Begin Source File SOURCE=.\ntdll.h # End Source File # Begin Source File SOURCE=.\PartBox.h # End Source File # Begin Source File SOURCE=.\PartitionType.h # End Source File # Begin Source File SOURCE=.\PerfStatDlg.h # End Source File # Begin Source File SOURCE=.\Properties.h # End Source File # Begin Source File SOURCE=.\Resource.h !IF "$(CFG)" == "Ext2Mgr - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Making help include file... TargetName=Ext2Mgr InputPath=.\Resource.h "hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" echo. >"hlp\$(TargetName).hm" echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm" makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm" makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Resources (IDR_*) >>"hlp\$(TargetName).hm" makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm" makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm" makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm" # End Custom Build !ELSEIF "$(CFG)" == "Ext2Mgr - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Making help include file... TargetName=Ext2Mgr InputPath=.\Resource.h "hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" echo. >"hlp\$(TargetName).hm" echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm" makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm" makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Resources (IDR_*) >>"hlp\$(TargetName).hm" makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm" makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm" makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm" # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\SelectDrvLetter.h # End Source File # Begin Source File SOURCE=.\ServiceManage.h # End Source File # Begin Source File SOURCE=.\Splash.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\SysTray.h # End Source File # Begin Source File SOURCE=.\Toolbar.h # End Source File # Begin Source File SOURCE=.\TreeList.h # End Source File # Begin Source File SOURCE=.\types.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\about.bmp # End Source File # Begin Source File SOURCE=.\res\abouts.bmp # End Source File # Begin Source File SOURCE=.\res\bigmain.ico # End Source File # Begin Source File SOURCE=.\res\cdrom.bmp # End Source File # Begin Source File SOURCE=.\res\disk.bmp # End Source File # Begin Source File SOURCE=.\res\dvd.bmp # End Source File # Begin Source File SOURCE=.\res\dynamic.bmp # End Source File # Begin Source File SOURCE=.\res\Ext2Mgr.ico # End Source File # Begin Source File SOURCE=.\res\Ext2Mgr.rc2 # End Source File # Begin Source File SOURCE=.\res\floppy.bmp # End Source File # Begin Source File SOURCE=.\res\line.bmp # End Source File # Begin Source File SOURCE=.\res\images\penguin.bmp # End Source File # Begin Source File SOURCE=.\res\images\smallpenguin.bmp # End Source File # Begin Source File SOURCE=.\res\toolbar.bmp # End Source File # End Group # Begin Group "Help Files" # PROP Default_Filter "cnt;rtf" # End Group # Begin Source File SOURCE=.\Ext2Mgr.exe.manifest # End Source File # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project