#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #endregion #if !PocketPC using System.Collections.ObjectModel; using System.Runtime.Serialization; using Newtonsoft.Json.Tests.Serialization; namespace Newtonsoft.Json.Tests.TestObjects { public class SerializationEventTestList : Collection { // This member is serialized and deserialized with no change. public int Member1 { get; private set; } // The value of this field is set and reset during and // after serialization. public string Member2 { get; private set; } // This field is not serialized. The OnDeserializedAttribute // is used to set the member value after serialization. public string Member3 { get; private set; } // This field is set to null, but populated after deserialization. public string Member4 { get; private set; } public SerializationEventTestList() { Member1 = 11; Member2 = "Hello World!"; Member3 = "This is a nonserialized value"; Member4 = null; } [OnSerializing] internal void OnSerializingMethod(StreamingContext context) { Member2 = "This value went into the data file during serialization."; Insert(0, -1); } [OnSerialized] internal void OnSerializedMethod(StreamingContext context) { Member2 = "This value was reset after serialization."; } [OnDeserializing] internal void OnDeserializingMethod(StreamingContext context) { Member3 = "This value was set during deserialization"; } [OnDeserialized] internal void OnDeserializedMethod(StreamingContext context) { Member4 = "This value was set after deserialization."; } } } #endif