diff options
author | RanhaoXu <v-jex@microsoft.com> | 2021-04-14 18:24:33 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-04-14 18:24:33 +0300 |
commit | 11feb86f91652dab03d170a9bd8fd9c1d4ce6849 (patch) | |
tree | 7d52b0e64c788be3d1cf699a3beff5c67abbbacf /mdoc/Test/ex.expected-cppwinrtuwp | |
parent | 806f222aad9a217efc587776915ffba95f92a20f (diff) |
Added missing const& for cpp/winrt syntax (#543)
https://dev.azure.com/ceapex/Engineering/_workitems/edit/86667
Diffstat (limited to 'mdoc/Test/ex.expected-cppwinrtuwp')
3 files changed, 8 insertions, 8 deletions
diff --git a/mdoc/Test/ex.expected-cppwinrtuwp/Namespace2/Class3.xml b/mdoc/Test/ex.expected-cppwinrtuwp/Namespace2/Class3.xml index f94f0111..08118006 100644 --- a/mdoc/Test/ex.expected-cppwinrtuwp/Namespace2/Class3.xml +++ b/mdoc/Test/ex.expected-cppwinrtuwp/Namespace2/Class3.xml @@ -36,7 +36,7 @@ <Member MemberName="ArrayOfTypeProperty"> <MemberSignature Language="C#" Value="public Type[] ArrayOfTypeProperty { get; set; }" /> <MemberSignature Language="ILAsm" Value=".property instance class System.Type[] ArrayOfTypeProperty" /> - <MemberSignature Language="C++ WINRT" Value="std::Array <Type const &> ArrayOfTypeProperty();

void ArrayOfTypeProperty(std::Array <Type const &> __set_formal);" /> + <MemberSignature Language="C++ WINRT" Value="std::Array <Type const&> ArrayOfTypeProperty();

void ArrayOfTypeProperty(std::Array <Type const&> __set_formal);" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>255.255.255.255</AssemblyVersion> diff --git a/mdoc/Test/ex.expected-cppwinrtuwp/Namespace222/App.xml b/mdoc/Test/ex.expected-cppwinrtuwp/Namespace222/App.xml index 6a45fd01..00fcc78e 100644 --- a/mdoc/Test/ex.expected-cppwinrtuwp/Namespace222/App.xml +++ b/mdoc/Test/ex.expected-cppwinrtuwp/Namespace222/App.xml @@ -60,7 +60,7 @@ <Member MemberName="Initialize"> <MemberSignature Language="C#" Value="public void Initialize (Windows.ApplicationModel.Core.CoreApplicationView applicationView);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Initialize([in]class Windows.ApplicationModel.Core.CoreApplicationView applicationView) runtime managed" /> - <MemberSignature Language="C++ WINRT" Value="void Initialize(winrt::Windows::ApplicationModel::Core::CoreApplicationView const & applicationView);" /> + <MemberSignature Language="C++ WINRT" Value="void Initialize(winrt::Windows::ApplicationModel::Core::CoreApplicationView const& applicationView);" /> <MemberType>Method</MemberType> <Implements> <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.Initialize(Windows.ApplicationModel.Core.CoreApplicationView)</InterfaceMember> @@ -83,7 +83,7 @@ <Member MemberName="Load"> <MemberSignature Language="C#" Value="public void Load (string entryPoint);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Load([in]string entryPoint) runtime managed" /> - <MemberSignature Language="C++ WINRT" Value="void Load(winrt::hstring const & entryPoint);" /> + <MemberSignature Language="C++ WINRT" Value="void Load(winrt::hstring const& entryPoint);" /> <MemberType>Method</MemberType> <Implements> <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.Load(System.String)</InterfaceMember> @@ -160,7 +160,7 @@ <Member MemberName="SetWindow"> <MemberSignature Language="C#" Value="public void SetWindow (Windows.UI.Core.CoreWindow window);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetWindow([in]class Windows.UI.Core.CoreWindow window) runtime managed" /> - <MemberSignature Language="C++ WINRT" Value="void SetWindow(winrt::Windows::UI::Core::CoreWindow const & window);" /> + <MemberSignature Language="C++ WINRT" Value="void SetWindow(winrt::Windows::UI::Core::CoreWindow const& window);" /> <MemberType>Method</MemberType> <Implements> <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.SetWindow(Windows.UI.Core.CoreWindow)</InterfaceMember> @@ -183,7 +183,7 @@ <Member MemberName="SetWindow1"> <MemberSignature Language="C#" Value="public void SetWindow1 (Windows.UI.Core.CoreWindow window);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetWindow1([in]class Windows.UI.Core.CoreWindow window) runtime managed" /> - <MemberSignature Language="C++ WINRT" Value="void SetWindow1(winrt::Windows::UI::Core::CoreWindow const & window);" /> + <MemberSignature Language="C++ WINRT" Value="void SetWindow1(winrt::Windows::UI::Core::CoreWindow const& window);" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>255.255.255.255</AssemblyVersion> diff --git a/mdoc/Test/ex.expected-cppwinrtuwp/UwpTestWinRtComponentCpp/Class1.xml b/mdoc/Test/ex.expected-cppwinrtuwp/UwpTestWinRtComponentCpp/Class1.xml index 1b6b3723..387025c8 100644 --- a/mdoc/Test/ex.expected-cppwinrtuwp/UwpTestWinRtComponentCpp/Class1.xml +++ b/mdoc/Test/ex.expected-cppwinrtuwp/UwpTestWinRtComponentCpp/Class1.xml @@ -56,7 +56,7 @@ <Member MemberName="ComputeResult"> <MemberSignature Language="C#" Value="public Windows.Foundation.Collections.IVector<double> ComputeResult (double input);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Windows.Foundation.Collections.IVector`1<float64> ComputeResult([in]float64 input) runtime managed" /> - <MemberSignature Language="C++ WINRT" Value="winrt::Windows::Foundation::Collections::IVector<double> ComputeResult(double input);" /> + <MemberSignature Language="C++ WINRT" Value="winrt::Windows::Foundation::Collections::IVector<double> ComputeResult(double const& input);" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>255.255.255.255</AssemblyVersion> @@ -77,7 +77,7 @@ <Member MemberName="GetPrimesOrdered"> <MemberSignature Language="C#" Value="public Windows.Foundation.IAsyncOperationWithProgress<Windows.Foundation.Collections.IVector<int>,double> GetPrimesOrdered (int first, int last);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Windows.Foundation.IAsyncOperationWithProgress`2<class Windows.Foundation.Collections.IVector`1<int32>, float64> GetPrimesOrdered([in]int32 first, [in]int32 last) runtime managed" /> - <MemberSignature Language="C++ WINRT" Value="winrt::Windows::Foundation::IAsyncOperationWithProgress<winrt::Windows::Foundation::Collections::IVector<int>, double> GetPrimesOrdered(int first, int last);" /> + <MemberSignature Language="C++ WINRT" Value="winrt::Windows::Foundation::IAsyncOperationWithProgress<winrt::Windows::Foundation::Collections::IVector<int>, double> GetPrimesOrdered(int const& first, int const& last);" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>255.255.255.255</AssemblyVersion> @@ -100,7 +100,7 @@ <Member MemberName="GetPrimesUnordered"> <MemberSignature Language="C#" Value="public Windows.Foundation.IAsyncActionWithProgress<double> GetPrimesUnordered (int first, int last);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Windows.Foundation.IAsyncActionWithProgress`1<float64> GetPrimesUnordered([in]int32 first, [in]int32 last) runtime managed" /> - <MemberSignature Language="C++ WINRT" Value="winrt::Windows::Foundation::IAsyncActionWithProgress<double> GetPrimesUnordered(int first, int last);" /> + <MemberSignature Language="C++ WINRT" Value="winrt::Windows::Foundation::IAsyncActionWithProgress<double> GetPrimesUnordered(int const& first, int const& last);" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>255.255.255.255</AssemblyVersion> |