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App.xml « Namespace222 « ex.expected-cppwinrtuwp « Test « mdoc - github.com/mono/api-doc-tools.git - Unnamed repository; edit this file 'description' to name the repository.
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<Type Name="App" FullName="Namespace222.App">
  <TypeSignature Language="C#" Value="public sealed class App : Windows.ApplicationModel.Core.IFrameworkView" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed App extends System.Object implements class Windows.ApplicationModel.Core.IFrameworkView" />
  <TypeSignature Language="C++ WINRT" Value="class App final : winrt::Windows::ApplicationModel::Core::IFrameworkView" />
  <AssemblyInfo>
    <AssemblyName>UwpTestWinRtComponentCpp</AssemblyName>
    <AssemblyVersion>255.255.255.255</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Windows.ApplicationModel.Core.IFrameworkView</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName Language="C#">[Windows.Foundation.Metadata.Activatable(1)]</AttributeName>
      <AttributeName Language="C++ WINRT">/// [Windows.Foundation.Metadata.Activatable(1)]</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName Language="C#">[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]</AttributeName>
      <AttributeName Language="C++ WINRT">/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName Language="C#">[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]</AttributeName>
      <AttributeName Language="C++ WINRT">/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName Language="C#">[Windows.Foundation.Metadata.Version(1)]</AttributeName>
      <AttributeName Language="C++ WINRT">/// [Windows.Foundation.Metadata.Version(1)]</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public App ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() runtime managed" />
      <MemberSignature Language="C++ WINRT" Value=" App();" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName Language="C#">[Windows.Foundation.Metadata.Overload("CreateInstance1")]</AttributeName>
          <AttributeName Language="C++ WINRT">/// [Windows.Foundation.Metadata.Overload("CreateInstance1")]</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Initialize">
      <MemberSignature Language="C#" Value="public void Initialize (Windows.ApplicationModel.Core.CoreApplicationView applicationView);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Initialize([in]class Windows.ApplicationModel.Core.CoreApplicationView applicationView) runtime managed" />
      <MemberSignature Language="C++ WINRT" Value="void Initialize(winrt::Windows::ApplicationModel::Core::CoreApplicationView const&amp; applicationView);" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.Initialize(Windows.ApplicationModel.Core.CoreApplicationView)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="applicationView" Type="Windows.ApplicationModel.Core.CoreApplicationView" />
      </Parameters>
      <Docs>
        <param name="applicationView">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Load">
      <MemberSignature Language="C#" Value="public void Load (string entryPoint);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Load([in]string entryPoint) runtime managed" />
      <MemberSignature Language="C++ WINRT" Value="void Load(winrt::hstring const&amp; entryPoint);" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.Load(System.String)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="entryPoint" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="entryPoint">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_activated">
      <MemberSignature Language="C#" Value="public Windows.UI.Core.CoreWindow m_activated { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Windows.UI.Core.CoreWindow m_activated" />
      <MemberSignature Language="C++ WINRT" Value="winrt::Windows::UI::Core::CoreWindow m_activated();&#xA;&#xA;void m_activated(winrt::Windows::UI::Core::CoreWindow __set_formal);" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Windows.UI.Core.CoreWindow</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="m_target">
      <MemberSignature Language="C#" Value="public Windows.UI.Composition.CompositionTarget m_target { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Windows.UI.Composition.CompositionTarget m_target" />
      <MemberSignature Language="C++ WINRT" Value="winrt::Windows::UI::Composition::CompositionTarget m_target();&#xA;&#xA;void m_target(winrt::Windows::UI::Composition::CompositionTarget __set_formal);" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Windows.UI.Composition.CompositionTarget</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Run">
      <MemberSignature Language="C#" Value="public void Run ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Run() runtime managed" />
      <MemberSignature Language="C++ WINRT" Value="void Run();" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.Run</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetWindow">
      <MemberSignature Language="C#" Value="public void SetWindow (Windows.UI.Core.CoreWindow window);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetWindow([in]class Windows.UI.Core.CoreWindow window) runtime managed" />
      <MemberSignature Language="C++ WINRT" Value="void SetWindow(winrt::Windows::UI::Core::CoreWindow const&amp; window);" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.SetWindow(Windows.UI.Core.CoreWindow)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="window" Type="Windows.UI.Core.CoreWindow" />
      </Parameters>
      <Docs>
        <param name="window">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetWindow1">
      <MemberSignature Language="C#" Value="public void SetWindow1 (Windows.UI.Core.CoreWindow window);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetWindow1([in]class Windows.UI.Core.CoreWindow window) runtime managed" />
      <MemberSignature Language="C++ WINRT" Value="void SetWindow1(winrt::Windows::UI::Core::CoreWindow const&amp; window);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="window" Type="Windows.UI.Core.CoreWindow" />
      </Parameters>
      <Docs>
        <param name="window">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Uninitialize">
      <MemberSignature Language="C#" Value="public void Uninitialize ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Uninitialize() runtime managed" />
      <MemberSignature Language="C++ WINRT" Value="void Uninitialize();" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Windows.ApplicationModel.Core.IFrameworkView.Uninitialize</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>255.255.255.255</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>