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author | Josh Peterson <joshuap@unity3d.com> | 2019-07-31 19:07:04 +0300 |
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committer | Josh Peterson <joshuap@unity3d.com> | 2019-07-31 19:07:04 +0300 |
commit | 148ff561cdd079896f00b435646ab2cb389d391c (patch) | |
tree | 72e3e1d21ead3d2ee6095caa53a368de22998a5e | |
parent | f9751dee3117b17b17884b349fbc0a91cfffa1c8 (diff) |
Add I8 and UI8 fields to the VariantType enum
These fields are useful for dealing with `SAFEARRAY` marshaling. They
match the definition in the `VARENUM` in the Win32 C API.
-rw-r--r-- | Mono.Cecil/VariantType.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Mono.Cecil/VariantType.cs b/Mono.Cecil/VariantType.cs index 81aa7fa..c5e222d 100644 --- a/Mono.Cecil/VariantType.cs +++ b/Mono.Cecil/VariantType.cs @@ -29,6 +29,8 @@ namespace Mono.Cecil { UI1 = 17, UI2 = 18, UI4 = 19, + I8 = 20, + UI8 = 21, Int = 22, UInt = 23 } |