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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma once
#include <inttypes.h>
inline uint16_t SWAP16(uint16_t x)
{
return (x >> 8) | (x << 8);
}
inline uint32_t SWAP32(uint32_t x)
{
return (x >> 24) |
((x >> 8) & 0x0000FF00L) |
((x & 0x0000FF00L) << 8) |
(x << 24);
}
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